Ludum Dare #37compo
Boomerang Boy
I ran into design issues and had a lot of trouble finishing the game. I managed to do so in the end though. If you find any bugs, please let me know.
Thanks for playing!
Controls:
Move and aim with left and right arrow keys
Jump with X
Charge up boomerang throw with C
The longer you hold, the more powerful throw
While charging up the game goes in slowmo
I'm probably going to work on a post jam version later.
Linux and Mac versions are coming.
Thanks for playing!
Controls:
Move and aim with left and right arrow keys
Jump with X
Charge up boomerang throw with C
The longer you hold, the more powerful throw
While charging up the game goes in slowmo
I'm probably going to work on a post jam version later.
Linux and Mac versions are coming.
Genres: platformer



Comments17
The only thing that slightly bugged me was that the character seemed a tad slow.
I liked how you called the green things green things :D
Also, screen effects!
I didn't like the controls that much. A better solution would have been WASD to move and left mouse click to throw boomerang in the mouse direction. Besides that a great game!
Great work :)
I liked the graphics and the idea. I think you could improve the responsiveness of the character. It was really hard for me to control it.
Overall really good job!
I dig the sound design, and I really like how the enemies can jump and the challenge is retrieving your one boomerang. Not really sure how decimating the enemy with a weapon "saves" them though. :P
Also maybe it could use more pickups for health replenishing or just more health in general? It would allow for a little longer playtime, since there doesn't seem to be any temporary invincibility after death.
~Random-storykeeper