This is amazing! I like how the room was made to turn into new boss rooms. It was confusing how to get to each new stage but with time it isn't too hard to figure out.
Nice little game! Controls feel nice and it makes me want to keep playing :) Also nice balance. Thought first it would be too easy, but then rocket guys came into play.
Whoa! This is so hard!!! I liked to figure out each time what to do, the bosses play like puzzles, which is cool! I found no sweet spot at eye boss to not be shot with magic, which made really hard. I liked the graphics and had a lot of fun playing this game. It is very cool. I thought the key choosing was weird at first but they felt very good on the keyboard. Thank you for making it a browser game, so I could play this game very easily!
It reminded me of platformers of old, this is a good thing. I like old stuff :) The Art and the Gameplay were top notch and I also really enjoyed the Audio, it really set the Mood. Great Job!
The platforming movement was a bit awkward for me and wasn't a fan of the SFX. first few enemies didn't seem very interesting, but the bosses did, would focus on just the boss battles (guess that's your intention from the name), maybe just get rid of the smaller enemies at the start.
Fun short game. Controls seems a little bit weird though, especially jumping. I like that there's evolving mechanics whitout giving to much informations.
FREEDOM!! Wow I loved this little game. Made me think of a perfect mix of Lemmings and Castlevania :) Initially thought the concept was quite simple, until it evolved with the moving platform, and then the final boss. Really well executed, cute little graphics, sounds were a bit ennoying in the long run and I miss some music. The rest was very well crafted. A small bug allowing to jump multiple times, but the ennemies were fun to kill, lots of action and the platformer worked really well. Really good entry!
The good: I loved the size of the room, the minimal controls and the graphics in general. Fighting with a whip is always classy!
The bad: The sounds were annoying :-( also, on the flying boss, I couldn't reliably get up the platforms. It seems that I needed to trigger jumping bugs by having the player "grab" to the side of the platform to jump, but it was not clear.
Really polished 8bit game, that felt really good. Thank you for adding in check points! Maybe it could have used one earlier check point, just to show the player.
this was a very good game. but unlike the others, I thought the controls were not good. especially jumping. they felt very loose. aside from that, very nice graphics and game idea. great job.
There really needed to be some music for this piece as the sound effects were pretty jarring. I will say, as different as the controls felt, they did feel spot on. What would have been nice is if the game led you to new mechanics, instead of just bumping into them. Great game!
Lovely graphics, interesting game. I included it in my compilation video series of the Ludum Dare 37 games, if you’d like to take a look. :) https://youtu.be/Dn1tVKlJpL8
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The sounds are not really good though ...
nice graphics and enemies, this one is a lot of fun I like smashing stuff and getting demolished by evil
I like that there's evolving mechanics whitout giving to much informations.
The good: I loved the size of the room, the minimal controls and the graphics in general. Fighting with a whip is always classy!
The bad: The sounds were annoying :-( also, on the flying boss, I couldn't reliably get up the platforms. It seems that I needed to trigger jumping bugs by having the player "grab" to the side of the platform to jump, but it was not clear.
Thanks for the game!
~josefnpat