CircL
----- GAMEPLAY -----
This game is inspired by the movie The Circle (2015). Not the greatest movie but the concept was pretty cool.
The aim of the game is to be the last person standing by voting people out forging alliances, and targeting those who you think are your biggest competitors
Behind the scenes characters have love and hate stances against other character and they will also respond to how you act. This is all mixed in with a healthy amount of RNG and you get CircL.
----- CONTROLS -----
This game uses the mouse (left click only) to perform all actions. There are three ways to interact with the game:
Vote:
Add to someone else's vote poll. You get one vote to spend each round (30 seconds). Keep in mind your vote is moveable until the last second.
Action: Attempt Alliance:
Attempt to form an alliance with another character. While allied they will not vote for you and
are likely to also copy your votes.
Action: Target:
Attempt to get everyone to vote for someone in particular. Keep in mind this can backfire if who picked is more liked than you are!
Each round you get 1 vote and can take 1 action.
NOTE: Be careful with the resolution settings or it may cute the edges off! You should be able to count 12 platforms.
Have fun playing!
Christopher
@achebit
This game is inspired by the movie The Circle (2015). Not the greatest movie but the concept was pretty cool.
The aim of the game is to be the last person standing by voting people out forging alliances, and targeting those who you think are your biggest competitors
Behind the scenes characters have love and hate stances against other character and they will also respond to how you act. This is all mixed in with a healthy amount of RNG and you get CircL.
----- CONTROLS -----
This game uses the mouse (left click only) to perform all actions. There are three ways to interact with the game:
Vote:
Add to someone else's vote poll. You get one vote to spend each round (30 seconds). Keep in mind your vote is moveable until the last second.
Action: Attempt Alliance:
Attempt to form an alliance with another character. While allied they will not vote for you and
are likely to also copy your votes.
Action: Target:
Attempt to get everyone to vote for someone in particular. Keep in mind this can backfire if who picked is more liked than you are!
Each round you get 1 vote and can take 1 action.
NOTE: Be careful with the resolution settings or it may cute the edges off! You should be able to count 12 platforms.
Have fun playing!
Christopher
@achebit
Comments40
Also I quick question! Are the votes supposed to reset after someone dies? As it is the votes are permanent and stack for the next round.
Can't believe how this doesn't have more comments and ratings. The tension i experienced playing this is something I hadn't felt in a long time.
Really good job, bravo 5/5
The idea is great, remind me a bit of doctor who first bad wolf episode!
Art and sound are AMAZING, and the gameplay is smooth.
Well done!
The gameplay itself was excellent. Very nerve racking and well done.
I just find it a bit odd that the counter doesn't reset :(.
Great game overall, 5/5, congratulations on the entry !
This was the original design but was unsure of what to do when it comes down to two people. The way the movie dealt with this was kind of poor and not really easy to adapt into a game. I also found that ongoing score counts made better use of alliance and targeting mechanics
Thanks for playing everyone!
Just one suggestion, the voting from all the people could start happening earlier since you can also vote earlier.
I feel kinda alone voting earlier and waiting for everyone to vote at the last second all together, heh.
- randomhuman
Very nice Pixel Art, sound and atmo are really scary.
Did I mention that I love screen shakes?
Only thing: More votes than people on the platform is confusing. Perhaps you should be rewarded with more voting power or punished depending on your success in building alliances to make this system feel more "just"?
~Random-storykeeper
Very nice concept. But, I guess the connections are a bit too hidden to be able to make meaningful choices.
It's nice and polish, but man is it scary. :)
Kept me playing for like half an hour already.
I love the idea, and the style.
Just a Unity tip: in the Player settings, you can configure the supported aspect ratios - it looks like you designed this for 16:9, so restricting it to just that might avoid the issue of content getting cut off in some cases.