Ludum Dare #37compo
Danger: Mondays
Some people just really hate Mondays, and the last place you want to be on Monday is on the toilet. This is one reason why...
Aim:
Try to stay on the porta-loo for as long as possible before you end up in a huge mess. Timing and balance is the key to staying on for as long as possible.
Controls (Keyboard):
R - Starts New Game
Left/Right - Lean inside portaloo.
Developed in less than 18 hours, got to experiment with the Nape Physics Engine.
Aim:
Try to stay on the porta-loo for as long as possible before you end up in a huge mess. Timing and balance is the key to staying on for as long as possible.
Controls (Keyboard):
R - Starts New Game
Left/Right - Lean inside portaloo.
Developed in less than 18 hours, got to experiment with the Nape Physics Engine.
Tools: OpenFL



Comments31
Reminds me at the game where you need to release gas when a car passes by.
I guess scatological humor is ok if it's in lofi graphics form.
I can't play any other games, that's a masterpiece!!!
10/10 would poop on the stick again!
Nice how such simple gameplay can keep people like me entertained for quite some time.
I wonder what kind of asshole can throw rocks at you to see you fall down inside the cabin.
The concept, besides challenging, is pretty fun also! There's no sound coming from the guy, but just by playing you can hear him go "oh, no no no no...*phew*...did someone just throw something at me?...DAMN!...".
I found balancing a bit hard in the beginning, but once you start playing, and taking lots of poop baths, you get used to it (and it's pretty quick to get used to it :P).
I wonder how this game would fit a mobile/tablet device, like using the accelerometer to balance and stuff. :P
Good work! Cheers! :D
Now WHERE THE F*ER THROWING STONES AT ME !
(Do you know there is a short story by stephen king about beeing trapped in one? - felt reminded of that.)
Only the audio was a bit annoying.
It was fun!
I found Danger: Mondays, a supreme Jackass Simulator.