Twist Turn Shoot Burn

Twist Turn Shoot Burn

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.69
fun: 3.61
innovation: 3.66
theme: 4.18
graphics: 3.81
audio: 3.93
mood: 3.70
Made for #LDJAM47, postmortem can be found here.

Your little buddy is stuck in a loop, help him through it by shooting the red things. See how many you can get!

Left/Right Changes Directions

Z-key/A-button Shoots (hold for one second to auto-fire)

X-key/B-button to Switch sides.

A+D keys/Left+Right triggers can Speed Down/Up the game!

Esc-key/Start to Pause

Spacebar/A-button to Select.

Built with Vigilante Game Framework (my own engine built on top of SFML 2), graphics made in piskell, sound effects made with ChipTone and sfxia, music made in LMMS.

PostJam build has the following fixes:
* Camera should be central and zoomed into entire level in MAP mode.
* Random level generator tweaks.
* No longer crashes when pausing.
* Pressing F-key/X-button will toggle fullscreen mode.
* Deamplified music and volume will now be retained when returning to pause or titlescreen menus.
* Linux build no longer requires libncurses or libinfo.
Found a bug?
Tell us on Discord