Ludum Dare #37compo
Flower Shop
~* FLOWER SHOP *~
I live in a tiny flower shop, with just one room! Each day, customers come past and tell me what type of flowers they want, and I do my best to grow it! How about you help me out for a week?
(I would've filled this description with flower emojis but they don't work here...)
Controls: Mouse
Tips: You might find it hard to remember everything in this game! If you're having difficulty, try taking some notes on paper.
Post your best scores!
I live in a tiny flower shop, with just one room! Each day, customers come past and tell me what type of flowers they want, and I do my best to grow it! How about you help me out for a week?
(I would've filled this description with flower emojis but they don't work here...)
Controls: Mouse
Tips: You might find it hard to remember everything in this game! If you're having difficulty, try taking some notes on paper.
Post your best scores!



Comments17
I like this game :D
I like the art style and the gameplay is smooth and ejoyable!
Well done
Relly like it!
I like memory games, and this was done in a great way. Congrats! It was nice to see so many combinaisons too :)
Nice work, but i'm definitely not the target audience for this haha
I like the idea of experimenting with the different flowers, and the dialogue the customers give, even when you don't get their flower orders right. The graphics on the flowers are great. The music, while cute, didn't really feel like it suited the art style, but it definitely has that cute little flower shop vibe.
~Random-storykeeper
The music is amazing. Love it.
Art is good overall, though the people are strikingly non-unique, which isn't super helpful for the memory part of it.
The main thing I wasn't super happy with was how many different things I had to keep straight all at once. There were just so many different variables, which I suppose might make it kind of fun for a memory-style game, but I just thought it was too much all at once. Things got even worse when there were four different people asking me to give them different things and then I got all confused, and it was just a mess, and then I didn't know what each thing did and I had to keep all the names straight, et cetera.
If I got out a pen and paper, though, to turn it into a logic puzzle, it would probably be much more fun. That's obviously not the point though.
Still great game; it feels very complete :)