Man Cave Defense

Overall★★★★★★★★★★2.90
Fun★★★★★★★★★★2.65
Innovation★★★★★★★★★★2.65
Theme★★★★★★★★★★4.10
Graphics★★★★★★★★★★2.60
Audio★★★★★★★★★★3.24
Humor★★★★★★★★★★3.19
Mood★★★★★★★★★★3.00
Coolness★★★★★★★★★★44%
Tower Defense!

Defend against the enemies trying to prevent you from enjoying your man cave! Time (clock) and Distractions (phone) will invade your cave. Blow them up, shoot them down - whatever you do, let them not spoil your paradise!

Quick Instructions:

Mouse point & click. Arrow keys to scroll.
Use your gadgets (TV, Game Console, Stereo, Espresso Machine) to gain points to buy defenses. * You can only turn on one gadget at a time. *
- Missile has attack bonus against distractions (phone).
- Turret has attack bonus against time (clock).

Last as long as you can!

Enemies will spawn more often as time goes by, maximum of 1 per second. Every 30 seconds they start spawning faster.

They were supposed to start moving faster after that, but I forgot to put that in. It's just a few lines of code but I guess that's against the rules because that is arguably a new feature.

-- Change Log --
* Bugfix on spawnpoint which was checking for !target.dead - this caused the spawnpoint to stop spawning so essentially halves the amount of enemies with the same amount of defenses.

Comments11

terop13 Dec 2016, 05:47
looks fine
karlipoppins
karlipoppins13 Dec 2016, 06:02
Really solid entry in the TD world. Loved the fact that you had to deal with the resource management by getting the right item to produce music while thinking about which towers to build and where.

Small downside is that all my towers would usually fire up at the same time at the same target, wasting lots of ammo. Lovely graphics and music.

Great job
spacedoubt
spacedoubt14 Dec 2016, 07:17
Interesting concept! I like games that make me think thoughts like, "Oh no! I need to kill time, but I need to turn on the coffee pot before I can afford another turret!"
AAGH Games
AAGH Games14 Dec 2016, 07:54
The resource management aspect was clever, requiring me to change what was on at any given time to keep up the resources to build turrets. My favorite visual in the game was the light from the window moving across the floor. This was a solid entry.
aaaleee
aaaleee14 Dec 2016, 18:53
Cool, not sure if it's my Macbook's resolution or what but I can't see the espresso machine when playing the browser version.
Interface
Interfaceauthor15 Dec 2016, 04:27
aaaleee: you can use arrow keys to scroll around if that's what you mean by not being able to see it?
Asghardian16 Dec 2016, 14:12
Nice game, the controls were a little but confusing at first, you could give an feedback about why you couldn't place tower, the resources where an great idea (:
Geckoo1337
Geckoo133725 Dec 2016, 12:37
Cool. The controls were a little but confusing, but this entry is really well done ++
dusho28 Dec 2016, 09:12
was a bit confusing from start..
could use some sounds..
jerwil3 Jan 2017, 05:29
Some pretty cute concepts at work here. I like that you're "killing time" and the resource management is interesting. It would be cool if other items could be damaged instead of just the stereo and TV. The sound effects were pretty cute as well!

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