Me, Myself And The Room

by artylo
Overall★★★★★★★★★★3.12
Fun★★★★★★★★★★2.35
Innovation★★★★★★★★★★2.61
Theme★★★★★★★★★★3.95
Graphics★★★★★★★★★★3.59
Audio★★★★★★★★★★3.57
Humor★★★★★★★★★★2.83
Mood★★★★★★★★★★3.38
Coolness★★★★★★★★★★100%
"Me, Myself and The Room" is my first attempt at a so called "alt-game". The idea came out of necessity, as I was pressed for time on multiple occasions over the past 48 hours of the 37th Ludum Dare competition. To be honest, this is more of an installation or walking simulator than a game.
The game relies heavily on exploration and on audio narration. As always with this type of game - headphones are highly recommended.

========================================================================

Controls: Use the mouse to find one of the many nodes on screen. Then press and hold the left mouse button, until the inner circle has filled and you will be transported to the next node. (i.e. point-and-click) Full-screen mode can be enabled by pressing the "F" key (although not tested on multiple or non 16:9 displays).
You can use the Escape key to exit the game at any time.

========================================================================

I based the narrative off of some old text documents I wrote when I was an angsty teenager, just entering puberty, although making a joke out of it all. I used to stay in my room for days, only going out for food or to the toilet. The only communication I had was between me and myself, talking to the mirror or writing on the computer. For a time, I thought I was going insane, but in the end it developed into something of a self-imposed isolation, which I look fondly of.

... but seriously - half of this is flowery poetry, based on Warhammer 40K.

========================================================================

Postmortem: All of the pre-rendered frames, of which this game is composed were rendered rather hastefully. I had almost a day to model, render and program the majority of what you see before you. As such, I did a fairly low-quality render, which in term developed it's own unique aesthetic for the final product.

Second of all, the code for this game is basically non-existent, outside of some basic room-switching and audio triggers. All 3D is fake. The animation in the beginning took 2.5 hours to render, in which all of the source code was written.

I threw my hat into the voice-acting ring this time, realizing that I cannot possibly pull off a better teenager voice than this. Monotone, lifeless and borderline suicidal - you'll love it. Writing and recording all of it took a few hours, along with the audio engineering aspect.

Hopefully you found it enjoyable - it is definitely not my best work, but for the time I had with it, I would call this project a success.
Tools: GameMaker

Comments40

gene-z12 Dec 2016, 13:20
Nice game, nice concept
kptemre12 Dec 2016, 14:02
Artylo, I couldn't open it . I mean I have downloaded exe and opened it. I saw a spinning room and everything but I couldn't find the correct button to start the game. It is windowed mode atm. Maybe it is breaking up something. I am using dual monitors and it opens it in the middle of monitors. half on left - half on right (ofc I can pull it as a window but maybe that's why I can't interact with it)
boddiul
boddiul12 Dec 2016, 14:04
The best point'n'click I've seen this LD so far! Nice mood and concept
stefvanschie12 Dec 2016, 15:50
I've got the same problem as @kptemre. I pressed every key and button, but nothing happens. So the feedback is going to be based on the title screen.

The spinning room could use some better graphics. The pixels are clearly visible and aren't very nice to look at. The font isn't always readable. For example, the 37 at the top looks more like an 'n'.
Zarkonnen
Zarkonnen12 Dec 2016, 15:51
I tried it on Wine/Linux, and sadly it said "Cabinet not valid". (This is not a complaint, given that you didn't say it was Linux-compatible, but I thought I'd give it a try.)
Nnnnneeeedddd12 Dec 2016, 15:52
I moved my mouse to the bottom of the screen, a little circle comes up, but I can't click it. Also, the sound stopped working the third time I tried running it. The aesthetics look brilliant though
JK5000
JK500012 Dec 2016, 15:53
This game is really relaxed and peaceful. I love it. Well done.
Minato4th12 Dec 2016, 15:56
Very interesting,, this gamplay sistem reminded me VR games.
nycolas
nycolas12 Dec 2016, 16:01
Graphisms interesting and nice concept. Good job.
Artylo
Artyloauthor12 Dec 2016, 16:22
I couldn't say anything about Linux or Mac OSX compatibility. It seems to be a hit or miss situation for both operating systems. Development time was a factor, and sadly I lack the tools to port efficiently.
ModernMan12 Dec 2016, 16:31
Aesthetics were nice.
Lukbebalduke
Lukbebalduke12 Dec 2016, 16:46
Same here, dual monitors, best thing I've done! Hahaha, nice "game", even I would consider it more like... something that you experience that a proper game. I really liked the art style and the artistic felling behind it all.
kebb12 Dec 2016, 16:49
Nice game, good job!
JimmothySanchez
JimmothySanchez12 Dec 2016, 17:24
I really liked this one. Is there an end state though? I think I found all of the things there are to find but it never gave me a message saying so. Maybe I missed one?
Pusty
Pusty12 Dec 2016, 18:38
Great entry! I just love games with narration :D
creativwhisper12 Dec 2016, 19:34
Interesting, i like this type of games. Very personal. The interaction system is very cool and well developed.
DrSnuggles12 Dec 2016, 19:51
Wow, nice game. I like your teenage voice :-)
Why i can't rate Innovation?
MrEvilGuy
MrEvilGuy13 Dec 2016, 00:27
This is like dinner date without the dinner. I liked the voice overs and and the graphics, but I hope you do actually read all those books!!!
pLaw
pLaw13 Dec 2016, 03:23
Thoughtful :)
Uliana Galich13 Dec 2016, 19:26
Really cool game mechanics and it's a somewhat challenging game, which is a good thing! Also, it's fun.
cxsquared
cxsquared14 Dec 2016, 21:55
This was really fun. It had just enough of a Stanley Parable feel while still feeling original. The writing was spot on in this.
KappaIX
KappaIX14 Dec 2016, 21:58
Really interesting! Found it tough to get past the title screen, after that I enjoyed myself.

You did a good job with the voice acting and the low-key music. Definitely fit the theme and I quite liked the aesthetics as well.

Well done, thanks for sharing!
BoltKey14 Dec 2016, 21:59
I love the graphical style of it. Also, I am glad I am not the only weirdo who has had a plank of wood in his room for years for no reason whatsoever. I don't know whether I "finished" this game, but I think I found all the places already. There should be some progress indicator perhaps... Also, kinda good music. Loved the narrative.
blaster39114 Dec 2016, 22:02
Liked the cheeky 4th wall breaking, and the art style was very interesting. It's a great effort and fairly different from any of the other games I've played so far
bigpan14 Dec 2016, 22:12
I had a really hard time starting the game, the title screen was tricky. The game/concept itself is ok, it fits the theme perfectly and the narration is nice, but I felt it's lacking something. Nonetheless, congratz!
Hempuli
Hempuli15 Dec 2016, 20:48
A fairly melancholical experience! It was interesting to realize that I was exploring the developer's own room, and listening to your occasionally witty descriptions of things there was nice, especially after reading your foreword in the description. It took me some time to realize how to get forward from the title screen.
nilead
nilead15 Dec 2016, 20:52
Looks nice visually and the narration is cool, although what is the objective? Is there an end game, anything to do besides spinning around the room? Cool narrative experience nonetheless.
GuiGs15 Dec 2016, 20:53
Nice narrative and visual. Good Job!
afinkyu_Pheaky15 Dec 2016, 21:00
Nice and relaxed from the visuals all the way to the dialog. The second monitor truly is a great investment.
Stylo21
Stylo2116 Dec 2016, 08:48
Interesting concept, great narrative.
DeathBySnail16 Dec 2016, 12:01
Another Ludum Dare voice acting game! There aren't enough people doing voice overs in this compo, I really enjoyed this :)
Mr MadCat20 Dec 2016, 11:12
Cool idea.
I actually really like the look of the game.
It has something very unique about it.
And the voice over was pretty good too.
With a bit more "gameplay" (however you want to define that) this could be really amazing.
Keep up the good work!
mrwillowb22 Dec 2016, 05:50
Nice art boring game play.
Tkachov
Tkachov31 Dec 2016, 10:27
Pretty nice. I'm not really into walking simulators, but this looks and sounds very good. I think you can do an adventure game with controls/graphics similar to this.

Btw, played that on 16:9, though I've used Alt+Enter to enter fullscreen mode and it was just 4:3 in the center with black bars on the sides.
yuigoto
yuigoto2 Jan 2017, 18:44
Looks really cool and feels a bit like some click'n point games like Myst for me. :P The soundtrack is also pretty relaxing.

As a non-native english speaker, I sometimes have problems when games like this one don't have subtitles, but this one's pretty clear and the voiceovers are really easy to understand. :)

Good work there!

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