One Room - 30 minutes earlier
What happend and why? Is there a Happy End?
Controls
- Mouse and left mouse button.
How To Play
1. Move the mouse cursor over a certain Icon and press the left mouse button.
2. Move the mouse cursor over a Character or Phone or pointing something else and press the left mouse button again.
So this is some sort of Point and Click adventure.
It's not finished but i hope you'll enjoy it :)
Version 1.0.1 (Bugfixes)
- correct positions of the icons
- correct positions of the selection spots
- missing story line link
- phone animation states
Controls
- Mouse and left mouse button.
How To Play
1. Move the mouse cursor over a certain Icon and press the left mouse button.
2. Move the mouse cursor over a Character or Phone or pointing something else and press the left mouse button again.
So this is some sort of Point and Click adventure.
It's not finished but i hope you'll enjoy it :)
Version 1.0.1 (Bugfixes)
- correct positions of the icons
- correct positions of the selection spots
- missing story line link
- phone animation states
Comments42
Add the walking animations and it will be damn perfect! :)
Great atmosphere, great game and (really) sad story. Nearly a masterpiece (but whyyyy).
Great work :)
Remind me Curious expedition...
Add simple walking animations and you have perfect graphics!
Mood is awesome!
Lot of stories, but each one is maybe too short...
That's a great start for a great game...
I started to work on a post jam version. There will be Character animation and sound, and maybe i'll extend the story a bit and clarify couple things.
@zenmumbler You're right, but the solution which i had in mind was to complex for this short amount of time.. but there is a simple way to save them all ;)
Loved the art, loved the storytelling, would love to see a full game of it with short stories coming into a big story like in Gods will be watching!
Well played! :D
And quite easy to get to the Happy End in my opinion (and I must admit I didn't understand everything that has been said ^^).
But I really enjoyed playing this game ! Pixel art was really well done !
I wish this game would go a bit faster, but it's a cool branching thing. Good job!
Great job!
I'll try to be as constructive as I can below, so I hope I don't come off as rude or anything! c: I think this it's a good game, so I just want to point out what I had a bit of trouble with.
The reaction system was really interesting. I've probably just been living under a rock, not playing enough games, but I hadn't really seen anything like it before. The whole combination of selecting a way to react and then somewhere in particular to direct that reaction. An extended version of this mechanic would probably work great in a longer game!
Almost failed to understand how the game worked, heh. x: Good thing I decided to give it another shot after reading the description again, because I didn't realise it mattered where I clicked after selecting a reaction at first.
Even after understanding this, however, that feeling kind of remained. It would've helped a lot if there was some cursor above things I could interact with differently, and if I couldn't click at all anywhere else besides those things, because it ended up with me trying to be clever and picking different things around the room, but most of them didn't actually work differently... /:
A cursor would've also helped me understand to play the game much more quickly, even without reading the description, I think! c:
Was a bit difficult knowing what options to pick, and felt like some of them gave unexpected outcomes (the less angry option results in the gunfire, but the more angry one does not), so it was a bit of guesswork, but I suppose that might've been the point, so that I had to see a few different endings.
After failing a lot of times and rereading the description I saw the note about it being unfinished, so I was almost about to rate it anyway and as whether that meant that there was no good ending since you didn't have time to finish it, but I stubbornly decided to try two more times, and hey, I made it! Yay!
Mood is of course scary. I guess I felt like the good ending wasn't really good after all, and I would've preferred the timeout note (and an eventual breakup) to be the good ending, considering that if he has these tendencies to actually murder his partner, I can see those coming back later even if things remain good for now, and that's a really unpleasant feeling. /:
Lack of audio I guess is a pity, tho if it meant I didn't have to hear graphic gunshots and screams and whatnot, that's actually kind of nice to be relieved of, heh...
The graphics are very nice! Gorgeous lighting. And a very nice contrast between the lit and unlit versions of the room. Good, clear animation on the phone ringing too. And the thought bubbles were very easy to understand.
I know I might sound a bit negative, but I really think this is overall very good work, and I'm only trying to be as constructive and helpful as I can! c:
The only really big issue (besides lack of cursor) that I feel like I might have is the inability to skip text, since there's a lot of repetition involved after failing a few times.
Nice work!
I really like the aesthetics and the concept, plus it has multiple endings and it gives the game a great replay value.
I'm sure that when you had sound feedback, the whole gameplay will be a lot more intuitive. Ah, and also, for the dialogs, I guess it's always better to have a portrait of the person speaking (and a left/right alternance), it's always easier to understand what's happening and make it less painful to read :)
A really good entry, congrats!
@Avant-Mardi thank you very much! All your concerns are right and i've already fixed the most problems, i hope :)
About the story. It has 4 different endings.
The room has a lovely design (wallpaper, light, shadows) which brings you in the right atmosphere.
Characters could be designed more vivid, detailed.
I enjoyed playing. Thanks!
I wish there were more choices for players, not just two expressions...
I think the game would've been even better with audio to really set the move, and more animations. Another thing is that there were quite a lot of spelling mistakes, so in the future it may be best to have someone else proofread.
Great job :D
Nice work!
If only you had the time to add some music and sound effects.
The language might need some polish as there were some typos and some sentences did not make much sense.
Overall it is very playable though and I got some of the endings until I figured out the right one.
Great job!