One room - lots of stuff

by martins
Overall★★★★★★★★★★2.25
Fun★★★★★★★★★★2.13
Innovation★★★★★★★★★★3.06
Theme★★★★★★★★★★4.06
Graphics★★★★★★★★★★2.94
Audio★★★★★★★★★★2.87
Coolness★★★★★★★★★★20%
​​Furnish a room. Keep similar furniture close for bonus points. Some pieces dislike others. You will lose points for unused/lost furniture. Be quick for great Max score.

---

Made using:
- Unity
- Visual Studio
- Paint.net

With help from:
http://www.1001freefonts.com/ (Font)
http://sfbgames.com/chiptone/ (Sounds)
http://tones.wolfram.com/ (Music)
Genres: puzzle
Tools: Unity

Comments10

szahn11 Dec 2016, 18:12
Cool idea. Like a studio apartment builder. Would be cool if it had a feng shui score and collision detection.
Artsicle11 Dec 2016, 21:08
It was a bit too easy, but cool. Lots of stuff.
ironchest11 Dec 2016, 23:05
Fun concept! At first I thought you had to place everything inside the walls, but then I realized you can place stuff everywhere, which went a bit nuts, but fun
mrwillowb13 Dec 2016, 04:58
I found the graphic style made the game confusing to play for me.
Ariake8118 Dec 2016, 18:20
great game! really loved the immediacy and how the game speeds up.
Phobos001
Phobos00118 Dec 2016, 18:21
Really liked the sound effects when you picked up and put stuff down, and the cheery music in contrast to the hectic tetris-like gameplay suited the game really well. I also like the sketchy style of art you have going on. Great work!
Interface
Interface22 Dec 2016, 05:11
Good entry. I think you could add a lot of interesting things in a post-compo version, go for it! :-)
Paul Sinnett2 Jan 2017, 18:21
Great use of the theme. I love the continuous conveyor, it creates a real natural time pressure. Good fun, but I think it needs more aim; perhaps a sequence of challenges with specific win conditions.
graebor
graebor2 Jan 2017, 18:34
Cute, only thing that frustrated me was not being able to rotate items.
elmoGames2 Jan 2017, 18:34
interesting but a bit too hard

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