One Room, No More.

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
coolness: 0.22
So this is my fourth LD I have created something in, 6th I have tried in, and third I have led/gone solo in. And like all my previous solo attempts, I made a great engine in Java, and ended up making like 3 minutes of gameplay due to time and energy constraints. So I am submitting this as a judgement of the engine less than the game, which is why I am including source code.

WARNING: If you are a professional programmer you may find my code to be stupidly written on an indefinitely amazing level. Yes I know arrays exist and that I could have cut down on most of the time, probably gotten a game out, and reduced the code size by about 500-600 lines, but I got halfway through until I remembered they were a thing that existed.

The game was supposed to be a trippy text adventure where you are in a room that can change form, but it's always one room. I only got to a minor part and I do plan to finish the game at some point, but I got too damn tired before I could finish it. It was supposed to go through different rooms, have dead end branching paths, and have a neat ending that I will not spoil, but throw up on pastebin if you seriously want to see it. (It will totally spoil any future updates to the game if you look at this.)

http://pastebin.com/dY74D1nv (Seriously, don't click it if you want to ever play the updated (Finished) version)

The code is 100% my own (Unless you count looking up java reference material) and all the graphics are 100% my own. This is tested on Windows, but since it's Java it should work on Linux and OS/X(MacOS) as well as any other Java 7 platform.

Many thanks to the awesome Tech Valley Game Space

(http://www.techvalleygamespace.com/)

for letting me stay and to the Jam real life. It was going to be compo

(And you can if you want consider this a compo entry as I never touched this after the compo finished, I just didn't upload it) but I didn't get to releasing it.

By playing this game you agree to my End User License Agreement

LEGAL/EULA(PLEASE READ):

The game and source code are provided as is with no manual.

Warning: This game contains strong language and may not be appropriate

for children of young ages.

Feel free to modify the source code for your own personal uses. Credit directly and notify me over email on [email protected] clearly stating

how you will use this software if you wish to redistribute a modified or

vanilla (Unmodified) version of the game/engine

I reserve the right to deny any person the rights to redistribute this

software and/or it's source code for any reason under the limitations of the United States' Digital Millennium Copyright Act.

The end-user retains full rights to create image, video, and/or audio recordings of the COMPILED software, but the end-user does NOT retain

the right to create image, video, and/or audio recordings of uncompiled

source code without obtaining rights to redistribute it through contacting me using the email above and following any other requirements.

And thank you for paying attention and/or using my engine.
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