Perspective

Overall★★★★★★★★★★2.79
Fun★★★★★★★★★★2.25
Innovation★★★★★★★★★★4.04
Theme★★★★★★★★★★2.79
Graphics★★★★★★★★★★2.71
Coolness★★★★★★★★★★52%
You are trapped in one room.
Or so it seems... sometimes you just have to look at the problem from another angle.
It's all about the perspective!

I didn't have enough time to finish, so this game has no goal. Just wander around :)

AD/LeftRight moves the player left and right
WS/UpDown moves the player into or out of the screen
E rotates the world 90 degrees
Space to jump
R to generate a new world

Q: Rotate 90 degrees? What?
A: The game evironment is made in 3D, but the gameplay is in 2D. When you hit a wall, you can rotate your perspective. For the average shape that lives in 2nd dimension, it would be akin to warping magic. However, to us, it's just as simple as looking at another direction.

Comments18

cjke.777712 Dec 2016, 09:30
This is a really neat concept! I found my brain had troubles really understanding where I was, but I like the underlying concept.
MAT4DOR
MAT4DOR12 Dec 2016, 13:34
Very interesting. I did not understand exactly how I was moving through the world, but it was fun, trying to go up "sides of the game" that were at the same time transforming. Fell out of the world 2 times, don't know if that was supposed to happen. Overall, great game!
timgarbos12 Dec 2016, 19:35
Great experiment! Maybe someday it will find its way into a game :)
quiv
quiv13 Dec 2016, 05:55
Very cool technique you have here. It's relaxing to just wander around, and interesting to think about what it could be used for!
impbox
impbox13 Dec 2016, 08:10
cool idea, but very difficult to grasp what's going on, maybe each direction could be a different color scheme? I fell off the world too, is that winning? =) Movement could be smoother.
MentaL1313 Dec 2016, 08:20
Really liked the minimalistic art style. It's fun changing the perspective when you get the hang of it.
pcmxms
pcmxms13 Dec 2016, 13:14
Interesting concept.
ARuculaDoMal
ARuculaDoMal13 Dec 2016, 23:49
hard to understand how the movement works but its a great idea
Geckoo1337
Geckoo133714 Dec 2016, 21:25
Buggy, but interesting concept. I guess that you should rewrite your LineOfSight script. It is too laggy. Overall, a good entry ++
wowods
wowods15 Dec 2016, 13:00
Welp, I think I fall into abyss, lol...
It has really good concept for the game, but it hard to tell when and what will happen when change the perspective.
Good job.
HugoStudica15 Dec 2016, 13:03
It`s hard to understand what is happening, maybe some UI info could clarify a little.
eddynardo
eddynardo16 Dec 2016, 18:32
wow, that was innovative, reminded me of Fez in some way, but a bit more mindfu@cking :P
good job :)
Sean16 Dec 2016, 22:59
It's an interesting concept, kind of reminds me of Fez, but I feel that the lighting doesn't provide enough information for a player to effectively navigate a 3D environment like this.

I also fell out of the world pretty quick, haha!
dunin
dunin19 Dec 2016, 16:55
I don't understand how it works, but there is something intriguing in this game...
Maybe the black/white bias is too hard with an already hard concept...
Almax2720 Dec 2016, 13:28
I liked a mechanic, reminded me of Fez, but there was no real context linking the perspective together, it all felt rather random to be honest.
edve98
edve9829 Dec 2016, 20:19
I fell out of the world a few times :/. Still, this is pretty cool. Would have been fun to have a goal though (even if it's as simple as "collect X items")
CoderDozer
CoderDozer30 Dec 2016, 20:16
Cool concept, which is why I enjoy LD so much as it gives you an excuse to experiment. Keep it up.

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