Ludum Dare #37compo
Perspective
You are trapped in one room.
Or so it seems... sometimes you just have to look at the problem from another angle.
It's all about the perspective!
I didn't have enough time to finish, so this game has no goal. Just wander around :)
AD/LeftRight moves the player left and right
WS/UpDown moves the player into or out of the screen
E rotates the world 90 degrees
Space to jump
R to generate a new world
Q: Rotate 90 degrees? What?
A: The game evironment is made in 3D, but the gameplay is in 2D. When you hit a wall, you can rotate your perspective. For the average shape that lives in 2nd dimension, it would be akin to warping magic. However, to us, it's just as simple as looking at another direction.
Or so it seems... sometimes you just have to look at the problem from another angle.
It's all about the perspective!
I didn't have enough time to finish, so this game has no goal. Just wander around :)
AD/LeftRight moves the player left and right
WS/UpDown moves the player into or out of the screen
E rotates the world 90 degrees
Space to jump
R to generate a new world
Q: Rotate 90 degrees? What?
A: The game evironment is made in 3D, but the gameplay is in 2D. When you hit a wall, you can rotate your perspective. For the average shape that lives in 2nd dimension, it would be akin to warping magic. However, to us, it's just as simple as looking at another direction.


Comments18
It has really good concept for the game, but it hard to tell when and what will happen when change the perspective.
Good job.
good job :)
I also fell out of the world pretty quick, haha!
Maybe the black/white bias is too hard with an already hard concept...