Ludum Dare #37compo
ROOM 42
Here is my blood and tears earned clock and point -_-'
A very few things are missing I think to make it as it should have been.
I'm happy with it, even if it is not beatable as it is right now.
Hope you'll enjoy.
There is a cat.
A very few things are missing I think to make it as it should have been.
I'm happy with it, even if it is not beatable as it is right now.
Hope you'll enjoy.
There is a cat.
Genres: adventure



Comments5
Some feedback:
It's bad that I have to install it on my computer instead of just running it like with most other LD entries. Normally if I see an LD game ask to be installed on my computer, I don't do it and I go play a different game. For you I made an exception, but I bet you lose a ton of players this way.
The game started really really tiny on my screen. I hit alt-enter to switch to fullscreen and then it was okay.
There is some kind of number counting down on top left of the screen, but I can only see a fragment of the last digit because the shadow circle covers the display.
Otherwise, you have a nice interactive beginning to an adventure game here. I was able to walk around and the pathing worked well. I was able to interact with the NPCs and the doors just fine, so you have some systems here which are functioning well. I also liked the art, and the mood.
If there was something to do like a goal, I didn't figure it out. I walked around and spoke to each NPC, entered each room, and at the end I got into the room which appears to have stairs going down but I could not figure out how to go down them.
Overall I think this feels like a promising start but too much scope so you didn't finish. But maybe I just didn't get it, in which case it needs a bit more instruction!
I really enjoyed the art style and what I saw of the game, however, the font was almost illegible to me and disappeared way too fast. With a little more polishing and better instructions, there is potential. Good entry :)