Ludum Dare #37compo
Room One
Have you ever wanted to manage an hotel ? Well, guess what ?! I am giving you that opportunity !!! The opportunity to be the proud manager of the smallest hotel in the world : the Room One hotel !
Improve your equipment and standing to keep your reputation to the top ! You have 30 days to prove me you're the best !
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Controls : Click... Click... Click...
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Leave your comments below, I appreciate ! ;) And congratulations to all the devs that took part in the event, wether or not they finished !
Improve your equipment and standing to keep your reputation to the top ! You have 30 days to prove me you're the best !
---------
Controls : Click... Click... Click...
---------
Leave your comments below, I appreciate ! ;) And congratulations to all the devs that took part in the event, wether or not they finished !



Comments33
Besides the missing sound I would suggest maybe a different approach on time passing. In between the days you basicly do nothing if you have no money. Maybe click a button to advance time on a daily matter? So you can upgrade and spent money.. read your messages.. done? next day... you got no money to spent and no messages? next day.. besides that good job
Well done :D
This is pretty impressive for 1.4 KLOC of java.
The graphics and writing put me in a good mood. I was excited to see the result of upgrades, and I like very much the representation of time.
As the 30rd of the month was coming, I started to feel anxious, and waiting to the next day is a plus.
Finally they fired me, but I don't give up, I'm going to play again! Thanks for making this game.
The wait time between days is a bit too much though. It would probably be better if it was turn based.
Also, in the last turn, you could automatically add the value of all your upgrades to the final score. As it stands, it's obviously beneficial to just sell everything on the last day.
Nice work, I love the style. Your tutorial was awesome
The way time passes bothered me a little, with nothing much to do as it happens. I get that there's opportunity to improve the room in that time, but most of the time I wasn't doing any of that. I think I'd have preferred a full on turn-based mechanic there, so I could've controlled the pace.
Nice graphics, clear UI. The font is a bit hard to read though. The lack of sound is a shame. The writing is excellent and comedic.
Very nice job overall!
Pretty funny game ;). I very like it ! very nice job.
Good job!
Had fun with it. Gameplay needed more variety, more randomized events (sometimes you just keep waiting until money comes)
Still, a fun experience with nice visuals. Good work!