Souler

Souler

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
coolness: 0.47
fun: 2.76
graphics: 2.29
innovation: 3.00
mood: 2.67
overall: 2.81
theme: 2.86
Done solo in 3 days

Your goal is to fill the well in the room with souls.

Controls:
Left Mouse Button - Fire projectile
Right Mouse Button - Fire souls collected from enemies into well
WSAD or arrow keys - Movement
M - Mute sounds
U - Upgrades menu
Escape - Game Menu

Tool: Unity 5.5.0
Graphics: Paint.NET
Sound effects: sfxr

I managed to finish gameplay mechanics with menus, but there are still some things that I've planned and will do now (I will later put the post Jam version as a separate build and link):
Better difficulty scaling (currently Medium and Hard may be very hard to finish unless most of the upgrades are bought and it takes some time)
New Harder enemies based on difficulty levels.
Bosses.
More attack variations for player and enemies.
Different souls.
Ability to put a shield on well.
Animations (currently there is only one for well).
Better graphics for well.
Achievements.
Different backgrounds.
Story.
Environment obstacles based on well souls percentage (the more, the harder it will be to move).
Dash ability.

I've disabled audio rating, as background music was not created by me (see in game credits for information about the song).

Update 15.12.2016:
Added Embed Url.
Fixed background music loop.
Found a bug?
Tell us on Discord