
Spaceman Spim
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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(may not load correctly).
Spaceman Spim is the last survivor on a spaceship attacked by evil robots. In the last room not yet breached by the robots he has to make his last stand with the guidance of the ships AI.
Controls:
WASD - Move character
Mouse - Aim character
Left Mouse Button - Shoot
I've added a postjam version with easier difficulty for those who want an easier challenge, enemy health, spawn rates and your guns fire rate has been adjusted, everything else is identical.
The game can be difficult, here are some hints if you are struggeling:
-Shooting attracts the enemies, avoiding them might be easier.
-Remember that you can go back to the healing pad to heal up any time.
-Finding the 2nd gun can be hard, there is a puzzle to solve it. Notice that some surfaces reflect your bullets.
-Filling your energy level for the first time triggers more difficult enemies
spawning, so you might wanna find the 2nd gun before that.
Music:
"Lightless Dawn" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/
Controls:
WASD - Move character
Mouse - Aim character
Left Mouse Button - Shoot
I've added a postjam version with easier difficulty for those who want an easier challenge, enemy health, spawn rates and your guns fire rate has been adjusted, everything else is identical.
The game can be difficult, here are some hints if you are struggeling:
-Shooting attracts the enemies, avoiding them might be easier.
-Remember that you can go back to the healing pad to heal up any time.
-Finding the 2nd gun can be hard, there is a puzzle to solve it. Notice that some surfaces reflect your bullets.
-Filling your energy level for the first time triggers more difficult enemies
spawning, so you might wanna find the 2nd gun before that.
Music:
"Lightless Dawn" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/