Speed Equals Size

by squatch
Coolness★★★★★★★★★★17%
I didn't get to submit an entry to the last LD because I was trying something new which was doing it in c++ with some libraries. LD35 I used Unity, but this time I really wanted to finish in time and submit something. Halfway through I thought I wasn't going to make it so I a gave up, but this afternoon I powered through and made it. It's not as great as I thought it would be, and has lots of issues and other ideas I'd like to have implemented but oh well.

\\Programs used//
Microsoft Visual Studio
Paint.net
Evernote
Spotify (For the jams (not the game))

(Details in the README.txt)

Thanks for another great Ludum Dare!!!

!COMMENT IF THE PROGRAM ISN'T WORKING! As far as I know this game doesn't work with windows 7 I'm not really sure. Try if you can, but you'll probably get an error.

Comments4

pieceofcheese8716 Dec 2016, 02:47
Amusing little game. The sprites on the "bad guy" blocks made me chuckle.
phoenix198721 Dec 2016, 00:28
interesting game, like mine it would benefit from sound. It would be nice if bullets didn't jsut go right through the enemy they should stop or an effect that shows that they were damage as well maybe don't have them perfectly stack. If you decide to continue - which i hope you do - different obstacles would be cool as well as different monsters. Great job and keep up the good work
MrErdalUral
MrErdalUral21 Dec 2016, 08:45
I cant seem to be able to shoot the bad guys.
relick
relick21 Dec 2016, 11:11
Tried playing on windows 10, couldn't place bombs on the blocks so didn't get past level 2. Wonder what the problem is...

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