Gelatin Eater

by squatch
Overall★★★★★★★★★★3.29
Fun★★★★★★★★★★3.71
Innovation★★★★★★★★★★3.33
Theme★★★★★★★★★★2.40
Graphics★★★★★★★★★★2.52
Audio★★★★★★★★★★3.12
Humor★★★★★★★★★★2.77
Mood★★★★★★★★★★2.73
Gelatin Eater is an infinite platformer. Your only goal is to go up! The higher you get and the more gelatin you eat the more score you'll get.

You can hold down space to bounce. The more gelatin you eat the higher you'll bounce. But be careful, you can also bounce off of platforms, shooting you downwards into abyss.

Programs Used:
* Visual Studio 2017
* Paint.net
* BFXR
* Audacity

screenshot

Comments17

kbf123
kbf1235 Dec 2017, 02:20
I like it. Not quite sure how it relates to the theme, though.
Squatch
Squatchauthor5 Dec 2017, 02:39
@kbf123 You need gelatin to get a better score, but the more you have the more of a chance you have of bouncing off a ceiling and losing.
kbf123
kbf1235 Dec 2017, 02:43
Okay, then.
rodel77
rodel775 Dec 2017, 05:15
Simple but very funny, i took a lot of force and then i fall haha :smile: nice music too!
Jack Maxwell
Jack Maxwell6 Dec 2017, 01:56
Very glad that the theme didn't make you create an unfun mechanic. The idea of the more gelatin you eat the higher you jump but you could fall off, connects to the theme and is a risk reward mechanic. FANTASTIC game design
Arch
Arch6 Dec 2017, 02:24
I had a lot of fun playing this. I don't know if I'm the only one, but I kept getting a lot of small angular graphical artifacts. Not too distracting though. Good job with the gameplay mechanics. I found that I ended up just holding down the spacebar all the time unless I had a bad bounce.
Siege6 Dec 2017, 03:06
If you continue with this concept, you should make it faster all around. Could be fun with a good bit of challenge!
kothead
kothead6 Dec 2017, 07:45
Very nice gameplay. At first I fell at every chance I had, but after some practice I got 2343 score. And can do better! =)
Koficola
Koficola7 Dec 2017, 02:15
Your bounce mechanic is legitimately genius and I wish i'd thought of it. Slap this on a phone with a quick spit polish and i'd play the bejeezus out of it. Incredible stuff friend!
cerno-b
cerno-b7 Dec 2017, 21:20
I didn't think much of your game at first, but it opened up a strange fascination once I figured that you can make huge leaps if you wedged the ball between two ledges and bounced back and forth for a while.

I think if you focused more on this aspect of the game and added some more polish to the controls (allowing the player more control over the ball, e.g. by adding more staggered ledges or slow motion at the press of a button), I think the core mechanics could have been quite addicting. I got to 1900 points and would have continued playing if I had the feeling that I could exploit these big jumps better.
gilborn9 Dec 2017, 00:27
Tough, but good.
dimesto52
dimesto529 Dec 2017, 00:33
this game is lot of possibility =)
professor
professor9 Dec 2017, 00:39
I really liked the 'bounce' mechanic! I found myself bouncing fairly high by the end of the game. Thanks for sharing.
Porcus_Pie
Porcus_Pie9 Dec 2017, 01:50
It's a pretty solid game. The core mechanic is quite unique and well thought out, and the levels compliment it quite well. The audio manages to avoid being annoying, which is much harder than it sounds, and fits the game well. The graphics as well are simple and work nicely. I did occasionally wedge myself between the floor and a low ceiling before shooting off into the sunset, and I must admit it felt slightly like I was cheating. At the beggining as well the level pans up way too fast, and I died almost instantly in my first go. My second try however went much better. It's simple and it works
Marius10 Dec 2017, 16:02
Very fun game!
I like the gameplay, is an awesome ideea, and i think i would play this on my phone (rather than my pc). I sugest you to go further with this game, and officialy publish it! The sound sound a little buggy when you bouncing really fast, and some gray dots appear on textures, but i enjoyed playing this game! Well done!
masterkrepta
masterkrepta16 Dec 2017, 23:31
What a great idea for a comical game, I loved the level of challenge as you jump higher and higher. Feature idea would be to have enemies you have to dodge back and forth as you climb up higher and higher.

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