Stick Figure Animator [NOT A GAME]

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
coolness: 0.51
overall: 3.12
It got out of hand.
Requires OpenGL 3.2 (for no reason).

Q/A: move left.
D: move right.
SPACE: jump.

TAB: open animation editor.

Vertical column: chosing part of the body (up/down arrows).
Horizontal column: chosing which frame to edit (left/right arrows).
Green rectangle: add a copy of the selected key frame after the selected key frame.

CTRL + left click on a key frame: remove the key frame.
ALT + left click drag: zoom in/out.
B: open box selection add (cancel with right click).
A: select all / deselect all.
G: grab (move) selection (cancel with right click).
1: hide points.
2: show points of all parts.
3: hide axis.
CTRL + C: copy the selected part.
CTRL + V: past the selected part.

CTRL + S: save the current animation to a file (overwrite if the file name allready exists).
CTRL + O: open an animation file (current animation is lost if not previously saved).

W: outside of the editor force playing the editor animation.

To reset without reloading the application: open the empty.anim animation.
Found a bug?
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