Ludum Dare #37compo
'Sukitup' (Robot Vacuum Simulator 2016)
Who knew cleaning could be fun?
Help this little Robot vacuum stay safe from the stairs while it cleans the room it's in.
Watch out though, it gets harder as levels progress!
--- How it plays ---
Room rotation seems to be faster on bigger screens, so might be a bit sluggish on small monitors.
Each level removes a section of wall from around the room, Get past Level 7 and You're into expert territory!
Hold one mouse button down to go faster
Hold two mouse buttons down to go much faster
--- EDITS MADE SINCE SUBMISSION ---
I've fixed the High Score chart, it was pretty broken, does not affect game play, but is just nice to see it working.
Help this little Robot vacuum stay safe from the stairs while it cleans the room it's in.
Watch out though, it gets harder as levels progress!
--- How it plays ---
Room rotation seems to be faster on bigger screens, so might be a bit sluggish on small monitors.
Each level removes a section of wall from around the room, Get past Level 7 and You're into expert territory!
Hold one mouse button down to go faster
Hold two mouse buttons down to go much faster
--- EDITS MADE SINCE SUBMISSION ---
I've fixed the High Score chart, it was pretty broken, does not affect game play, but is just nice to see it working.


Comments13
Cool idea, and with some tweaks it can be really good!
I love that this is the SECOND Roomba-related game that I've played in this LD. Those robots need all the love that they can get.
Sadly that passing through the walls occasionally is a really annoying bug! and slow rotation on some computers is really annoying too. Sadly with work I won't have time to make things better, but next Ludum Dare for sure! :) (I'll see about sticking this on GitHub and open-sourcing it. Maybe even put up a youtube walk through of the code.)
@automatronvx yea, the original idea was to make a breakout type game, without the Paddle, but turned into this, which was pretty awesome. It's all about bounding off the walls and picking the angle that's going to work for you :) Which I thought was awesome fun.
@srakowski I really did like the "control the environment , not the player" theme, so mixed it in here. :)