The Crystals of Gingledoof

by x54321
Overall★★★★★★★★★★3.65
Fun★★★★★★★★★★3.04
Innovation★★★★★★★★★★2.96
Theme★★★★★★★★★★3.22
Graphics★★★★★★★★★★3.33
Audio★★★★★★★★★★2.74
Humor★★★★★★★★★★3.27
Mood★★★★★★★★★★3.14
Coolness★★★★★★★★★★53%
IMPORTANT: The instructions say the S moves down, but it is actually the X key that moves down!!!

NOTE: I accidentally submitted this for the Jam instead of the Compo. This was made in 2 days instead of 3.

YOU MUST COLLECT THE CRYYYYYSTALS OF GINGLEDOOOOOF!!!!!!

A turn-based beat-em-up (you heard that right) about the legendary dwarf Popo Momo.
Instructions and lore are included with the game.

screenshot
Genres: action, strategy

Comments34

buttsmcgee12 Dec 2016, 17:42
IIIIIIIIsssssssssss Guuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuddddddddd!!!!
10/10 would play again!
May MR.Skeltal Give you good bones and calcium, but only if you reply to this post!
buttsmcgee12 Dec 2016, 17:42
IIIIIIIIsssssssssss Guuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuddddddddd!!!!
10/10 would play again!
May MR.Skeltal Give you good bones and calcium, but only if you reply to this post!
Steven Miller
Steven Miller12 Dec 2016, 23:48
Really good! The controls took a while to get used to, but the mechanics and strategic elements are great.
Steven Miller12 Dec 2016, 23:48
Really good! The controls took a while to get used to, but the mechanics and strategic elements are great.
Megalink
Megalink13 Dec 2016, 01:54
I love the death messages. Good job!
Megalink13 Dec 2016, 01:54
I love the death messages. Good job!
Khaoz_Fang13 Dec 2016, 02:28
This is actually a strategic game, and the mechanics is really nice.
Khaoz_Fang13 Dec 2016, 02:28
This is actually a strategic game, and the mechanics is really nice.
slimabob
slimabob13 Dec 2016, 23:53
Controls were a bit tough to get the hang of at first, but after that initial hurdle the game was fun, great job.
slimabob13 Dec 2016, 23:53
Controls were a bit tough to get the hang of at first, but after that initial hurdle the game was fun, great job.
stuffedgravy14 Dec 2016, 00:17
That was fun! The resolution of turns was not intuitive (I should have escaped the dynamite blast, but instead it hurts me and prevents my move!), and there were a few bugs with throwing that made it a little hard to predict what would actually happen with your turn. The controls also took some getting used to, but I enjoyed the fact that you had multiple enemy types and I enjoyed myself playing it! Also, the humor really helped with the overall game.
stuffedgravy14 Dec 2016, 00:17
That was fun! The resolution of turns was not intuitive (I should have escaped the dynamite blast, but instead it hurts me and prevents my move!), and there were a few bugs with throwing that made it a little hard to predict what would actually happen with your turn. The controls also took some getting used to, but I enjoyed the fact that you had multiple enemy types and I enjoyed myself playing it! Also, the humor really helped with the overall game.
SandBloom
SandBloom14 Dec 2016, 00:20
WOW! Nice Pixel Art! Quite difficult but i love that. And the fact that isn't developed in Unity nor UE is a good point! Good Job!
SandBloom14 Dec 2016, 00:20
WOW! Nice Pixel Art! Quite difficult but i love that. And the fact that isn't developed in Unity nor UE is a good point! Good Job!
Logicon14 Dec 2016, 02:37
Fantastic game. I love Dungeon crawlers
Logicon14 Dec 2016, 02:37
Fantastic game. I love Dungeon crawlers
Casevse
Casevse14 Dec 2016, 20:40
Good game, i loved the graphics. I think the key mappings could be better. Nice work!
Casevse14 Dec 2016, 20:40
Good game, i loved the graphics. I think the key mappings could be better. Nice work!
Xwilarg
Xwilarg14 Dec 2016, 23:19
It's write in the instructions that you can go down with 'S', but when you do that you put dynamite on the floor...
I'm also on a AZERTY keyboard so playing the game was... difficult...
Except that, the idea seamed great. I think I won't rate it right now and I'll give it another try when I'll have download a QWERTY keyboard online.
Xwilarg14 Dec 2016, 23:19
It's write in the instructions that you can go down with 'S', but when you do that you put dynamite on the floor...
I'm also on a AZERTY keyboard so playing the game was... difficult...
Except that, the idea seamed great. I think I won't rate it right now and I'll give it another try when I'll have download a QWERTY keyboard online.
The Tophat Demon14 Dec 2016, 23:24
@Xwilarg DOH!!! That was entirely my fault. The down key should be "X".
sacredseedstudio
sacredseedstudio15 Dec 2016, 00:12
I really liked the turn based mechanics. Pressing x for down was unintuitive and I found myself blowing myself up twice before realizing what I had done. Good work!
sacredseedstudio15 Dec 2016, 00:12
I really liked the turn based mechanics. Pressing x for down was unintuitive and I found myself blowing myself up twice before realizing what I had done. Good work!
grandtheftmarmot
grandtheftmarmot15 Dec 2016, 03:13
Wow, hardcore coding. Very impressive job! And a heck of a lot of fun too! Great graphics too.
grandtheftmarmot15 Dec 2016, 03:13
Wow, hardcore coding. Very impressive job! And a heck of a lot of fun too! Great graphics too.
harusame
harusame15 Dec 2016, 20:44
Good game, nice job ^^
harusame15 Dec 2016, 20:44
Good game, nice job ^^
Peringo
Peringo17 Dec 2016, 16:24
Game is alright, but having "S" be the bomb key instead of space or some button that's easily reached feels very wrong and wonky.
Peringo17 Dec 2016, 16:24
Game is alright, but having "S" be the bomb key instead of space or some button that's easily reached feels very wrong and wonky.
MrErdalUral
MrErdalUral22 Dec 2016, 09:04
I would have prefer numpad for controls. I accidentally pressed S key to go east a couple of times.4
I liked the game very much! Thank you for the game!
MrErdalUral22 Dec 2016, 09:04
I would have prefer numpad for controls. I accidentally pressed S key to go east a couple of times.4
I liked the game very much! Thank you for the game!
ijzm
ijzm28 Dec 2016, 08:09
It takes a while to get used to the controls, and once I did, they felt pretty unintuitive. Preference for the keys being closer together and a separate key on the opposite end to deploy a bomb. It also didn't really help that the instructions could only be viewed on the titlescreen rather than the game itself, considering the movement keys were all spread apart from each other.

I found the text to speech amusing and fitting for a game of this title. Chunky pixel art like this could use some chiptunes in the game.

~Random-storykeeper
ijzm28 Dec 2016, 08:09
It takes a while to get used to the controls, and once I did, they felt pretty unintuitive. Preference for the keys being closer together and a separate key on the opposite end to deploy a bomb. It also didn't really help that the instructions could only be viewed on the titlescreen rather than the game itself, considering the movement keys were all spread apart from each other.
I found the text to speech amusing and fitting for a game of this title. Chunky pixel art like this could use some chiptunes in the game.
~Random-storykeeper

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