Dilan vs. Trees

Overall★★★★★★★★★★3.15
Fun★★★★★★★★★★3.10
Innovation★★★★★★★★★★3.00
Theme★★★★★★★★★★2.60
Graphics★★★★★★★★★★3.38
Audio★★★★★★★★★★2.52
Humor★★★★★★★★★★3.06
Mood★★★★★★★★★★3.19
dilan_vs_trees_001.png
You are Dilan.
A mysterious demon has placed your friends into a cursed
forest. It grows constantly and rapidly, and everyone will
soon run out of breathing space. You and your trusty
flamethrower have seen much worse, but you still don't know
where your friends are, and the demon's undead army now knows
of your presence.

dilan_vs_trees_003.png
-Use the WASD keys to move and strafe
-Use the ARROW KEYS to look around
-Hold SPACE to use the flamethrower
-Press Q when you have enough crystals
to make things go by a little quicker!
-Find your friends. Don't get boned.

dilan_vs_trees_002.png
UPDATE: I have provided a link to the post-compo edition of the game that includes audio fixes, music, and gameplay balances. Please play the original version first and rate it based only on the original.

screenshot

Comments11

BigBossErndog
BigBossErndog13 Aug 2018, 00:24
'Don't get boned' Lol. I liked it, very interesting 'mode-7' pseudo 3d graphics. I got confused after while because I couldn't find any friends. After a while I even questioned if I had any friends in the first place.
GreenBoxGames
GreenBoxGames13 Aug 2018, 18:53
Even though the controls are a bit strange the game is still pretty fun. Some of the sounds hurt a little bit though.
superpokeunicorn
superpokeunicorn13 Aug 2018, 21:09
This is a pretty neat game. I dig the fake 3D sprite based look. It felt satisfying to mow down all of those trees, although it did get a bit repetitive after a while. I really like the "reality bending" effect that happens when you get enough crystals. The game was pretty tough, and I found myself dying a lot whenever I came across a group of skeletons. Despite that, I had a lot of fun with this game. Nice work!
Enver Arco
Enver Arco14 Aug 2018, 02:02
I really like the 3D Sprite effect too. Plays a bit clunky though. But props to you for making this in 48 hours, good job
FireSlash
FireSlash14 Aug 2018, 08:05
Oh god it's loud. As a general piece of advice, always set SFX volume to 0.8 at the most, lower for sfxr/bfxr stuff. Headphone users will quietly thank you. Also beware of overlapping sounds, as that just makes them louder and angrier.

The controls are very weird. I probably would have gone for the "standard" wolf3d controls or mouselook if you want to be all fancy pants.

I think your FOV needs to be lower for a 3d billboard sprite game like this, the sprites feel like they're flying around when you turn.

Overall a pretty neat little project.
Yoran14 Aug 2018, 10:53
The style is very cool, its only a bit hard to kill the enemies with theses controlls
monetai
monetai14 Aug 2018, 21:50
KILL IT WITH FIRE!!! Really like burning everything and the overall retro feeling of the game =)
velvetlobster
velvetlobster16 Aug 2018, 14:30
I like this games that look like old duke nuken or doom. Burning everything feels cool, just wish there were more diversity among the things we burn
conk
conk27 Aug 2018, 17:20
Love the retro style! My only issue was the repetitiveness of the flamethrower, it gets grating when you're essentially firing it constantly. The bend reality upgrade took me off guard but made me feel like a god, so that was pretty sick! Overall, had a great time playing this game, well done! :thumbsup:
atom0520
atom05203 Sep 2018, 04:54
I think your game is awesome! Nice pixel arts, nice audio, and also nice gameplay. The trees are quite dense and the burned down trees can be respawned quickly, which prevents me from moving freely and does often make me feel kind of "out of space". One thing I notice is that I can make my friend get fired but my friend wouldn't make any response to the fire. I understand that my friend can't be burned to death in this game but you can let them make some sounds or complaints when getting fired, and that would be more interesting. However that's completely optional and overall I think you did an amazing work since you only took 48 hours to make such a complete and decent-looking game.
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