One of my ideas was around a mailroom as well, but it was not as cool as this :) - very much like the gameplay. Some of the controls are understandably a bit fiddly.
There's no penalty for losing mail, which I guess is good, because later waves had crazy amounts of different coloured mail scattered everywhere and I ended up destroying a lot of packages by removing their conveyor belts.
I think this is a good idea for a game, but the networking system could use some extra touches here and there. Maybe an ability to stop the mail for a brief period of time in an effort to reroute? :P One thing I do like about the gameplay mechanics, though, is the ability to click and drag to place multiple tiles in a row at once. That was very efficient!
Comments9
I think this is a good idea for a game, but the networking system could use some extra touches here and there. Maybe an ability to stop the mail for a brief period of time in an effort to reroute? :P One thing I do like about the gameplay mechanics, though, is the ability to click and drag to place multiple tiles in a row at once. That was very efficient!
~Random-storykeeper