Throne Room
[Update:]
Anyone who played this before, there is now an update that increased the speed of everything by 6 times, amongst other fixes.
Throne Room is a "dialogues based" strategy game. You are the Ruler of your own Lands, Workers, Military and Civilisation.
Build Mines, Farms, Defences, Towns and other structures on unoccupied Land after your Scouting expedition returns.
This game has some randomness to it, and somewhat has Rogue-like elements, but there are strats you can come up with to help push the game in your favour.
There was little testing and this game would benefit from some good balancing, so I apologise if the lack there of ruins your experience, but I hope you enjoy it and thanks for playing!
[Tips:]
* A good starting build is 1 Scouting and 2 Recruiting, make the new recruits Soldiers, and then start Scouting with the 1 Worker and 2 Soldiers.
* You can choose how many Workers/Soldiers/Cannons go on Scouting and Trading expeditions (also how many Workers for building tasks), the more Workers the faster, but Soldiers slow it down a bit (especially Cannons).
* Soldiers/Cannons on expeditions can fight off Barbarian ambushes. If any one of your units survive from an ambush they bring back Gold Coin loot.
* Your Food resource is always ticking away, it will show how much expense in parenthesis. Workers and Soldiers not on expedition will consume more Food (Workers 3, Soldiers 5).
* Some expeditions require a certain structure (like Farming requires a Farm). To get these structures, you must Scout, which has random chance to find some new Land. Be prepared with a good amount of Timber before you start building. Try not to build a House first in early game.
* Every expedition's speed and yield is based on things like Civilian Happiness and Task Skill. Build more structures to increase happiness and to gain more Task Skill. You can also do Research to gain Task Skill.
* Timber can only be acquired by random chance from Scouting.
* Build more Farms and Mines to increase their yield output.
* Build Houses to increase your pop cap.
* When the Command window is open, it will pause the progress of any tasks.
Anyone who played this before, there is now an update that increased the speed of everything by 6 times, amongst other fixes.
Throne Room is a "dialogues based" strategy game. You are the Ruler of your own Lands, Workers, Military and Civilisation.
Build Mines, Farms, Defences, Towns and other structures on unoccupied Land after your Scouting expedition returns.
This game has some randomness to it, and somewhat has Rogue-like elements, but there are strats you can come up with to help push the game in your favour.
There was little testing and this game would benefit from some good balancing, so I apologise if the lack there of ruins your experience, but I hope you enjoy it and thanks for playing!
[Tips:]
* A good starting build is 1 Scouting and 2 Recruiting, make the new recruits Soldiers, and then start Scouting with the 1 Worker and 2 Soldiers.
* You can choose how many Workers/Soldiers/Cannons go on Scouting and Trading expeditions (also how many Workers for building tasks), the more Workers the faster, but Soldiers slow it down a bit (especially Cannons).
* Soldiers/Cannons on expeditions can fight off Barbarian ambushes. If any one of your units survive from an ambush they bring back Gold Coin loot.
* Your Food resource is always ticking away, it will show how much expense in parenthesis. Workers and Soldiers not on expedition will consume more Food (Workers 3, Soldiers 5).
* Some expeditions require a certain structure (like Farming requires a Farm). To get these structures, you must Scout, which has random chance to find some new Land. Be prepared with a good amount of Timber before you start building. Try not to build a House first in early game.
* Every expedition's speed and yield is based on things like Civilian Happiness and Task Skill. Build more structures to increase happiness and to gain more Task Skill. You can also do Research to gain Task Skill.
* Timber can only be acquired by random chance from Scouting.
* Build more Farms and Mines to increase their yield output.
* Build Houses to increase your pop cap.
* When the Command window is open, it will pause the progress of any tasks.

Comments17
Although the game seriously lacks an option to speed things up (I was kind of bored by just waiting for expedition to finish), also each single time I found barbarians, my worker died (even with soldiers) - so I guess some balancing is wrong there.
All in all, it is quite complex and really nice. For 72 hours compo - well done!
Main graphics are really cool.
As a problem that I found, when you play with a low resolution (like 800x600), it's quite unplayable, because you can't read anything and you can't view the icons.
But good game!
So...
The game is cool, really.
You've done a really good job.
But sometimes the dialogs are so slow and sometimes boring.
Often the messenger text comes out of the white box.
Anyway, the game can have a future. A good future.
It's also pretty difficult FOR ME :)
Sorry but it's way too long ... could you increase the speed
I've updated the speed of the game, increased by 6 times.
I also addressed the issue of dialogue messages being unreadable in low resolutions.
I've made the window now resizable so you can play in windowed and resize however you want.
Also, I fixed the issue with workers being killed if you have Soldiers to defend them.
The new links are updated.
Thanks <3