ToyTankCommander

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
coolness: 0.71
fun: 2.96
graphics: 3.60
innovation: 2.80
mood: 2.71
overall: 3.18
theme: 2.94
I've ran out of time because I was facing a lot of issues along the road (mostly with 3D stuff and time management), but it's still a game with win/lose conditions and some kind of gameplay.

Destroy enemy tanks to win.

Tools used:
- Unity3D/MonoDevelop
- Blender
- GIMP
- xnView

Controls:
- WASD/Arrows for moving
- Mouse for aiming
- Click to shoot
- Esc to access exit button

Known Bugs:
- Tank can (and will) get stuck if terrain under it is destroyed (Unity physics system is such a pain to work with);
- Movement is clunky: you can't move and rotate simultaneously (the same reason as above);
- Left and right are inverted when using arrow keys;
- Destroyed tank can start moving without any reason;

Additional notes:
- You may need to click at the screen so the game will capture your cursor.
- The game has no crosshair to make aiming more challenging.

This is my first entry for the LudumDare, and I've had a lot of fun participating!
Found a bug?
Tell us on Discord