A 2D RTS Sidescrolling game, tests each player's ability to defeat a rather wild computer. It has game components that will give the sensation of playing a game in NES. Currently incomplete the game, only has the gameplay of crafting and invocation of units.
PD: A gamepad is required to test the prototype
Special Thanks to Miguel Hernandez for make chip-tune (Paranoid War)
This seemed to be an interesting game, but I couldn't really figure out how to play or what the core mechanics were. Unfortunately by having gamepad only controls I think you are unlikely to get a lot of feedback. I really enjoyed the music and graphics which felt authentic but the buttons didn't seem to do anything and the resolution was also rather hard to play in.
This seemed to be an interesting game, but I couldn't really figure out how to play or what the core mechanics were. Unfortunately by having gamepad only controls I think you are unlikely to get a lot of feedback. I really enjoyed the music and graphics which felt authentic but the buttons didn't seem to do anything and the resolution was also rather hard to play in.
Comments2