
The Deific's Guide to Creating, Exploiting, and Destroying Pocket Worlds
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
The title is pretty spot on to what the game is about. As a minor god, you just got your hands on the latest edition of the titular book, and will be setting down to follow the steps within in order to create small pocket worlds from various elements.
These worlds can in turn produce new elements, which can be incorporated into new worlds in order to form yet further elements.
It kind of reminds me of the game "Alchemy", with somewhat deeper gameplay, even though I did not start out with that game particularly in mind.
In the compo version, a total of 28 elements are implemented; it can easily be expanded.
Windows
Source
Tips:
In order to advance, you WILL need to destroy worlds. A LOT of them. It will be a tough decision a lot of times.
You get +1% to your speed for every Space element in your aether.
You get +1% to your world building timer for every Time element in your aether.
For either of the above bonuses, you lose the bonus if you collect the element into a world.
Plus element will combine with other free elements when building a world to give x3 the normal production for that element.
Bugfixes:
Fixed a sleepyhead bug where I transposed elements in the master formula list, causing it to be hard to reliably generate Life, Death, Plus, or Minus Element using the intended in-game instructions.
Fixed a sleepyhead bug where I misplaced the check for the win condition, causing the win UI to pop up endlessly.
Windows
Source
These worlds can in turn produce new elements, which can be incorporated into new worlds in order to form yet further elements.
It kind of reminds me of the game "Alchemy", with somewhat deeper gameplay, even though I did not start out with that game particularly in mind.
In the compo version, a total of 28 elements are implemented; it can easily be expanded.
Windows
Source
Tips:
In order to advance, you WILL need to destroy worlds. A LOT of them. It will be a tough decision a lot of times.
You get +1% to your speed for every Space element in your aether.
You get +1% to your world building timer for every Time element in your aether.
For either of the above bonuses, you lose the bonus if you collect the element into a world.
Plus element will combine with other free elements when building a world to give x3 the normal production for that element.
Bugfixes:
Fixed a sleepyhead bug where I transposed elements in the master formula list, causing it to be hard to reliably generate Life, Death, Plus, or Minus Element using the intended in-game instructions.
Fixed a sleepyhead bug where I misplaced the check for the win condition, causing the win UI to pop up endlessly.
Windows
Source