Den

Den

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 4.13
fun: 3.56
innovation: 3.90
theme: 3.53
graphics: 4.56
audio: 4.27
humor: 2.90
mood: 4.29
![carton_titre.png](http://kilosaur.us/8ZKWsr)

*From the bottom of a den, a beast has been released.*

Den is an exploration and ambiance game. You control an "half-fox-half cat-half wolf-half lemur-half many things" beast that crept out from its lair. Crawling through a network of tunnels and coming across some smaller and noisy things, it's seeking to reach the outside world.

*-LINKS-*
- WebGL : http://kilosaur.us/8ZKWsr
- PC : http://kilosaur.us/rxe299
- Android : http://kilosaur.us/71MAgm

*-CONTROLS-*
- move : clic & drag
- scream : clic
- hit : long press
- quit : alt f4 :)

*-ABOUT-*

Art, code, original soundtrack and sound effects made from scratch in Paris (in a tiny room) by
La Mécanique du plastique & Kilosaurus / http://lamecaniqueduplastique.fr - http://kilosaurus.com

We're so happy to have been through our first LDJAM ! There would have been a lot to improve, and there is a *lot* of things that we weren't able to add. The majority of the team coming from a different field than video games, it was an amazing experience to make this thing anyway and we're eager to have some feedbacks.


*-EDIT : BUG FIXES (april 25&26)-*

- Fixed critical bug : WebGl release css drag issue blocking the character movements.
- Fixed critical bug : final room men dying/no repop.
- Fixed Major bug : two holes in the level colliders breaking the game progress
- Fixed Minor bugs : one not triggered particle system & one SFX was disabled

*-MAKING-OF-*

- #1 : about themes and lack of game designers
- #2 : illustrating and integrating the environment
- #3 : pixel art animations
- #4 : the beast, the music and the sound effects
- #5 : Development
Found a bug?
Tell us on Discord