Yay! Another gameboy ROM! Cool that you got a game loop, with scrolling on the gameboy, with some music at the start. I ended up using GBDK for my gameboy game and that's cool that you were able to implement some A.I. in there also, cool!
Yay! Another gameboy ROM! Cool that you got a game loop, with scrolling on the gameboy, with some music at the start. I ended up using GBDK for my gameboy game and that's cool that you were able to implement some A.I. in there also, cool!
I don't know if it's intentional or not, but I ran into the opponent while firing, and perhaps I think during a jump and he managed to disappear and my weapon got unequipped. Also, I managed to teleport up through the bottom of the map as well, I think after hitting my head on the ceiling, but otherwise it looks like a pretty nice start to something good.
My only complaint otherwise would be a lack of any sort of health indicator, if not for enemies then at least for players themselves. Had a few deaths as a result of simply not knowing how many hits I could actually take.
I don't know if it's intentional or not, but I ran into the opponent while firing, and perhaps I think during a jump and he managed to disappear and my weapon got unequipped. Also, I managed to teleport up through the bottom of the map as well, I think after hitting my head on the ceiling, but otherwise it looks like a pretty nice start to something good.
My only complaint otherwise would be a lack of any sort of health indicator, if not for enemies then at least for players themselves. Had a few deaths as a result of simply not knowing how many hits I could actually take.
@superbusyrobot The issues you experienced are actually down to the emulator you was using, this is common in emulators such as Visualboy Advance due to them having pretty bad/inaccurate emulation. I would recommend running it on BGB if you haven't got the hardware to test it on as thats the most accurate emulator to-date and it runs fine :)
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My only complaint otherwise would be a lack of any sort of health indicator, if not for enemies then at least for players themselves. Had a few deaths as a result of simply not knowing how many hits I could actually take.
My only complaint otherwise would be a lack of any sort of health indicator, if not for enemies then at least for players themselves. Had a few deaths as a result of simply not knowing how many hits I could actually take.
Well done. Really low level stuff.
Well done. Really low level stuff.