Get home was worked on from Saturday 9am - Sunday 6pm GMT. It's been our first time doing a game jam as a group and we've only been studying game development for 6 months, All assets made by us apart from the unity water.
Hey there, besides a couple few issues, I thought this was really fun. It is really hard to stay on the leafs, because they are bent, if you lose you can keep playing, and I wanted to see how to play and so I clicked on controls, and blank. Besides all that the sound was great, the graphics were great, and it was fun, so good job!
@skywilly , Yea that is something we're gonna assign more time to next time, sadly the event we where at had the deadline come forward an hour so we only had about 30 minutes to bring in level design instead of the 1 hour 30 where we would of implemented extra levels. Thanks for your feedback :D
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I think there's a very solid core game, and a very good first game attempt! I was nowhere near where you were after only 6 months, so congrats!
I think I'd like to see the controller be a little less squirrely. Maybe add some Drag to it to make it less slidy.
I did a little video with my thoughts.