King of the world

King of the world

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.18
fun: 2.96
innovation: 2.93
theme: 3.46
graphics: 2.79
audio: 2.88
humor: 2.24
mood: 2.67
King of the world is a game about a small world with three generals or "wanna be world leaders" that fight to claim the most areas, the objective of the game is to lead your general to victory by taking out all the other generals. The game is inspired by the board game Risk.

This game was created for #LD38 and was made within 72 hours. It was originally intended to be part of the compo but I ran out of time and decided to polish it up a bit and enter the jam instead which I think was a good call.

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Controls:

- Drag your mouse or use ASWD to navigate.
- Use mouse wheel to zoom in or out.
- Left click with your mouse to select/execute.
- Press ESC to cancel current active selection.

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All the necessary knowledge to play the game is covered in the in-game tutorial. But read the text over at gamejolt for a brief summary on how to play the game (the character limit of 2048 prevents me from including it here).

NOTE: As people have mentioned in the comment section I failed to explain in the jam version how the turn-based system works so to make it clear for future players I'll attempt to explain it here.

Essentially there is a hybrid turnbased/realtime system going on where every 5 second all turns will be processed simultaneously for all three players, so a turn lasts exactly 5 seconds and when one ends the next begins. That means when you attack/move to another country that action will be queued to the turn queue in the bottom left corner. No matter when you enqueue the action, when the turn ends the first action in the queue for all players will be processed which means it might be executed immediately or in a maximum of 5 seconds depending on when the last turn ended. If you don't queue up any action nothing will be done in the end of the turn.

I hope this clears up any confusions, I also added a simple slider to make it extra clear when the turn begins/ends.

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Tools used:

- Unity3D
- Monodevelop
- Blender
- Audacity
- Mobile camera
- Microphone
- BFXR
- www.fantasynamegenerators.com/country_names.php
- sverigesradio.se/radioapan (the most childish music creator available in Swedish)
- My brain (probably)

Links

* GAMEJOLT: https://gamejolt.com/games/kotw/252053
* TIMELAPSE: https://youtu.be/6K3Q0HD4h44
* SOURCE CODE: https://github.com/Linkaan/LD38

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Changes in 1.01:

- Changed wording in tutorial
- Fixed AI crashing
- Fixed win condition

Changes in 1.02

- Changed wording in tutorial
- Fixed AI not moving properly
- Added simple turn slider
Found a bug?
Tell us on Discord