Solid calm game, and I really appreciate the mood setting with the sound. Past even the second level however, I feel that the game gets way too tedious, and some more action/unpredictable behavior would be appreciated. Graphics are solid, and as aforementioned the sounds really contribute to the atmosphere.
All in all appreciate the concept, and nice job with the implementation.
I agree with the comments above - it is very soothing to play and I love the Petit Prince theme. I found it quite easy - but I'm sure that you can expand and add complexities in the future. It looks very good.
This game is so cute, I like mechanic, gameplay and art. Congratulations, is a very simple game that works, maybe in the future you can add some score and add more levels. The game has a good future, continue working on it, by the way is the third game based on the little prince I have tried, that kid has triumphed hahaha
I really like the idea of solving inter planet conflict with the click of a button :P The game overal is really good, though it would need more complexity if you wanted it to be any longer.
In saying that, there is a nice array of objectives and the resource management made for some clutch moments like trying to work out if an asteroid would collide with a planet or not. I lost a couple of planets to not wanting to spend stars :P
A nice little game that brings the player a relaxing experience. I like the color palette and the minimal music, they fit perfectly with the mood. Good work!
Pretty cool, I got the hang of it after a while. But sometimes there weren't enough stars to keep the star system from going to war... I guess that's life
I will reinforce what @jaytord said. The team made a very good use of the music and the visual is beautiful. However the gameplay could be a bit more complex. Good use of the theme as well.
The art is cool and the music is relaxing for this game.
The game is fun to play and the concept makes you feel you have freedom to choose where you spend your stars (if an asterod is not dangerous for the orbit it has for example).
It's still and short game. This could be a nice game for a mobile platform if you polish the idea and the mecanichs.
The artstyle is nice, the reference to "The Little Prince" is great, but the gameplay is in my opinion bland and boring. There also is no sense of challenge or accomplishment in my opinion, nor anything that would cause me to play longer than 3-4 minutes.
Really cute and great atmosphere! The graphics really capture the essential feel of le petite ~~prince~~ planetes. I liked to see the colourful loading screen at the start. ⭐
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I liked having to choose to ignore some meteors but click on others.
All in all appreciate the concept, and nice job with the implementation.
Your game is really calm, audio suits well here. But I've cleared all 3 levels without much effort, maybe it should've been just a little bit harder?
The game overal is really good, though it would need more complexity if you wanted it to be any longer.
In saying that, there is a nice array of objectives and the resource management made for some clutch moments like trying to work out if an asteroid would collide with a planet or not. I lost a couple of planets to not wanting to spend stars :P
The game is fun to play and the concept makes you feel you have freedom to choose where you spend your stars (if an asterod is not dangerous for the orbit it has for example).
It's still and short game. This could be a nice game for a mobile platform if you polish the idea and the mecanichs.
Good job!
The game had the vibe of something interesting being right around the corner, which is a nice element to have if you plan on expanding the gameplay
I also liked the fox at the end
Thank you for critics!
The fox appears randomly during the game. And may not appear at all :)