
Quaternion War!
Quaternion War! is a twin-stick shooter set on a small, round planet. To win you have to destroy the five energy crystals scattered across the planet. If you take three hits, you lose.
- Mouse/Arrows - Turn
- Mouse 1/Space - Fire
- Left stick - Move
- Right stick - Turn
- Right bumper - Fire
Backspace or Start to quit.
- Windows Download
- Sounds: bfxr
- 3D Models: Blender
Controls:
- WASD - Move- Mouse/Arrows - Turn
- Mouse 1/Space - Fire
Gamepad controls:
Gamepad recommended!- Left stick - Move
- Right stick - Turn
- Right bumper - Fire
Backspace or Start to quit.
Links
- WebGL- Windows Download
Screenshots
Info
- Engine: Unity 5.6- Sounds: bfxr
- 3D Models: Blender
Genres: shooter
Comments4


Hegemege1 May 2017, 19:58
Nice horde game with simple controls and mechanics. The start of the game felt a bit difficult compared to the rest, since the player was spawned right next to a lot of spawners from multiple directions. Unfortunately I fell down from the bridge and somehow got killed by falling into the void. With some powerups this could turn quite fast into a more complex bullet hell shoot-em-up.

Dregs5 May 2017, 00:16
Very fun :D mouse control seemed insanely sensitive to me, but gameplay was good and smooth and fun, just blasting away. also had the issue with the walls sometimes getting in the way at the worst possible time. big red laser blocks, for some reason i didnt cotton on that they were shots given how my own weaponry looked, got mobbed a few times but still, overall, lots of fun, nice one.

Jupiter Hadley7 May 2017, 17:10
Fun game! I included it in my Ludum Dare 38 compilation video series, if you’d like to take a look :)








The placeholder-minimalistic graphics are very efficient, I feel that you could either push it further in that direction or tend to a more detailed art, every path would probably be great as you managed to do a great work on gameplay and level design.
The camera could adapt to some situations though, like on the bridge to the boss where opening the top of the frame could emphase the encounter.
Speaking of the tank-boss-of-the-death, I don't know if it's beatable, but I totally fled and got around him to reach the last crystal.
Bravo !