
Self Replicating Bots. Escape From The Known World
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LD 38
Liquid Media Games presents Space tower defense for Ludum Dare 38 Theme A Small World
Self Replicating Bots. Escape From The Known World
Weblg link
http://www.liquidmediagames.com/ld38/webgl/lmg-ld38-botworld-weblg/index.html
Linux
http://www.liquidmediagames.com/ld38/linux.zip
Windows
http://www.liquidmediagames.com/ld38/Windows.zip
zip soruce code
http://www.liquidmediagames.com/ld38/lmgld38botworldbuild.
The game uses normal FPS controls WASD, Shift key to run, space bar to jump ( Esc key ) pause menu.
Full graphics and all testing done on Linux working awesome on my system 100+ fps 99% + of the on all the profiling I did in Unity.
The WebGL version is very reduced graphics and has menu option bugs, can not be closed once the game has started without reloading the page. Will not be fixed.
I have not tested the windows build of the game.
I used Linux OS.
Unity 5.6 for the game engine
Blender 2.78 for the 3d modeling
Gimp 2.8 for the art
Mac OS Garage Band / Linux OS LMMS for the Music and sound effects.
Enjoy the Game.
I have done all testing on Linux systems. All the the game compiling was done using Unity 5.6
I have not tested the windows build of the game.
The web version might have some issues with the mouse pointer, needing to click in the game area twice to lock the mouse into the game, and sometimes menu buttons do not take clicks.
I created the game solo for the 72 hr game jam.
All the work was done solo
Music played by me on a MIDI Piano then remixed, based on sheet music from Antonio Vivaldi ( 1678-1741 ) Concerto No.8, G Minor.
I did take out the Unity assets from the build zip file of the game I don't know if I am can redistribute them. Here are the links to all 4 that I used.
I used some of the Free Unity assets including:
Standard Assets Pack. The PFS controller and audio foot steps / Jumping.
https://www.assetstore.unity3d.com/en/#!/content/32351
Game Jam Menu Template. The menu and Audio mixer systems.
https://www.assetstore.unity3d.com/en/#!/content/40465
Post Processing Stack. Lots of the camera and
https://www.assetstore.unity3d.com/en/#!/content/83912
Survival Shooter Tutorial. Using some of the scripts for enemy moment and player health. + others
https://www.assetstore.unity3d.com/en/#!/content/40756
Thanks for trying the game and have fun.
Weblg link
http://www.liquidmediagames.com/ld38/webgl/lmg-ld38-botworld-weblg/index.html
Linux
http://www.liquidmediagames.com/ld38/linux.zip
Windows
http://www.liquidmediagames.com/ld38/Windows.zip
zip soruce code
http://www.liquidmediagames.com/ld38/lmgld38botworldbuild.zip
Liquid Media Games presents Space tower defense for Ludum Dare 38 Theme A Small World
Self Replicating Bots. Escape From The Known World
Weblg link
http://www.liquidmediagames.com/ld38/webgl/lmg-ld38-botworld-weblg/index.html
Linux
http://www.liquidmediagames.com/ld38/linux.zip
Windows
http://www.liquidmediagames.com/ld38/Windows.zip
zip soruce code
http://www.liquidmediagames.com/ld38/lmgld38botworldbuild.
The game uses normal FPS controls WASD, Shift key to run, space bar to jump ( Esc key ) pause menu.
Full graphics and all testing done on Linux working awesome on my system 100+ fps 99% + of the on all the profiling I did in Unity.
The WebGL version is very reduced graphics and has menu option bugs, can not be closed once the game has started without reloading the page. Will not be fixed.
I have not tested the windows build of the game.
I used Linux OS.
Unity 5.6 for the game engine
Blender 2.78 for the 3d modeling
Gimp 2.8 for the art
Mac OS Garage Band / Linux OS LMMS for the Music and sound effects.
Enjoy the Game.
I have done all testing on Linux systems. All the the game compiling was done using Unity 5.6
I have not tested the windows build of the game.
The web version might have some issues with the mouse pointer, needing to click in the game area twice to lock the mouse into the game, and sometimes menu buttons do not take clicks.
I created the game solo for the 72 hr game jam.
All the work was done solo
Music played by me on a MIDI Piano then remixed, based on sheet music from Antonio Vivaldi ( 1678-1741 ) Concerto No.8, G Minor.
I did take out the Unity assets from the build zip file of the game I don't know if I am can redistribute them. Here are the links to all 4 that I used.
I used some of the Free Unity assets including:
Standard Assets Pack. The PFS controller and audio foot steps / Jumping.
https://www.assetstore.unity3d.com/en/#!/content/32351
Game Jam Menu Template. The menu and Audio mixer systems.
https://www.assetstore.unity3d.com/en/#!/content/40465
Post Processing Stack. Lots of the camera and
https://www.assetstore.unity3d.com/en/#!/content/83912
Survival Shooter Tutorial. Using some of the scripts for enemy moment and player health. + others
https://www.assetstore.unity3d.com/en/#!/content/40756
Thanks for trying the game and have fun.
Weblg link
http://www.liquidmediagames.com/ld38/webgl/lmg-ld38-botworld-weblg/index.html
Linux
http://www.liquidmediagames.com/ld38/linux.zip
Windows
http://www.liquidmediagames.com/ld38/Windows.zip
zip soruce code
http://www.liquidmediagames.com/ld38/lmgld38botworldbuild.zip