Shifting Survival

Shifting Survival

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 2.75
fun: 2.50
innovation: 2.50
theme: 2.00
graphics: 2.00
humor: 3.00
mood: 2.50
-Goal: Survive for as long as possible
-Game ends when you have 12 starvation points or 5 injury points

-Hunting/Gathering/Fishing numbers in the top bar represent skill in each area
-A higher skill indicates a better chance of successfully completing that task
-Hunting/Gathering/Fishing skills decrease by 1 per injury point and 1 per 2 starvation points

-Green signifies safe (to eat/hunt)
-Blue signifies unknown
-Red signifies either dangerous (for animals) or poisonous (for plants/foods)
-Dangerous animals have a danger rating from 0 to 100 in parentheses that denotes the probability they will injure you

-The time is indicated in the top bar: Breakfast/Lunch/Dinner are when you are eating, Morning/Afternoon are when you can take an action
-Fishing/Resting takes a full day (cannot be done in the afternoon)
-During Morning/Afternoon, clicking on a food in the inventory screen will discard all of it (useful for removing poisonous items)

Link to windows version: https://drive.google.com/open?id=0Bwjqh3dKDE2Help5N2UwdE5XNlU
Link to source code: https://drive.google.com/open?id=0Bwjqh3dKDE2HNDZjSmVVTV9BZlk
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