
Spike Spire
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
Description: Get the trinket at the top of the tower! This game is too hard, leave a comment if you are able to beat it! I think the hardest part is jumping over 4 spikes in the upper left corner - it's doable, but very difficult. The world itself is only two screens (therefore Small World).
Controls: Arrow keys to move. Z to shoot, but for now the bullets can't destroy anything.
Notes: Sorry, I made the game too hard... all the jumps are doable and the game is winnable, but a few of the jumps are especially tough. Also, the spike hitboxes are squares, so it might look like you clip them more than you should. If I had time, I would figure out how to do checkpoints and maybe add levels with shootable enemies.
Production: Music was made in around an hour using FL Studio, and will be up on my soundcloud later. Also, I didn't have time to make art, so please enjoy the placeholder animated sprite!
I also spent a lot of time figuring out how to make strafing backwards while shooting work when you hold both arrows, but because of time constraints, I didn't get to design interesting enemies to shoot.
Finally did one good run and got 48 seconds! Here's what the whole stage looks like together:
SOUNDCLOUD: https://soundcloud.com/acuitynpc/spikespire
SOURCE CODE: https://www.dropbox.com/sh/407tmppz0o1752b/AABCzEj5YQWO6kmIulmO33m5a?dl=0
Controls: Arrow keys to move. Z to shoot, but for now the bullets can't destroy anything.
Notes: Sorry, I made the game too hard... all the jumps are doable and the game is winnable, but a few of the jumps are especially tough. Also, the spike hitboxes are squares, so it might look like you clip them more than you should. If I had time, I would figure out how to do checkpoints and maybe add levels with shootable enemies.
Production: Music was made in around an hour using FL Studio, and will be up on my soundcloud later. Also, I didn't have time to make art, so please enjoy the placeholder animated sprite!
I also spent a lot of time figuring out how to make strafing backwards while shooting work when you hold both arrows, but because of time constraints, I didn't get to design interesting enemies to shoot.
Finally did one good run and got 48 seconds! Here's what the whole stage looks like together:
Links
GAME: http://www.kongregate.com/games/Acuity/spike-spireSOUNDCLOUD: https://soundcloud.com/acuitynpc/spikespire
SOURCE CODE: https://www.dropbox.com/sh/407tmppz0o1752b/AABCzEj5YQWO6kmIulmO33m5a?dl=0