
Squeaky Maze
This game is from ldjam.com, which is currently unavailable.
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Hey folks,
About us:
We are a group of four students from Germany and this is our first LudumDare as a team.
I (Markus) already entered two LDs alone and two with Erik, but this LD was a new experience to both of us as well as to Merlin and Fabian.
With this entry we mostly wanted to test the engine we were programming for the last few months, next to our studying.
It is an OpenGL engine and we implemented it from scratch in Java using LWJGL.
About the game:
In this game you are stranded on a small island with nothing but a few palm trees, some wood, an anvil and a dungeon entrance.
Your probably should not enter the dungeon without preparation.
Every time you discover a new dungeon level it keeps getting bigger, but you will quickly find useful materials for making better weapons.
How deep can you go?
Controls:
WASD - Movement
Mouse - Camera
Left Mouse Button / Space - Attack
TAB - Change weapon
C - Crafting at the anvil
E - Open Chest
Windows / Linux / Mac
https://www.dropbox.com/sh/i4fvf5y455nl3rd/AAAaqBuW6rlo_3KcX8DRqCL9a?dl=0
Usefull advices:
Your PC needs to support Java 8 and OpenGL 3.3.
We noticed that the game won't start on some machines running Mac OS X. If you are affected by this issue, try to launch the game with the -Djava.awt.headless=true and -XstartOnFirstThread=true options.
If you run into any errors or crashes anyway, we would appreciate an error description and a copy of the most recent .log file from the log folder.
So thanks for playing our game, we are looking forward to your feedback.
Some more Screenshots:
About us:
We are a group of four students from Germany and this is our first LudumDare as a team.
I (Markus) already entered two LDs alone and two with Erik, but this LD was a new experience to both of us as well as to Merlin and Fabian.
With this entry we mostly wanted to test the engine we were programming for the last few months, next to our studying.
It is an OpenGL engine and we implemented it from scratch in Java using LWJGL.
About the game:
In this game you are stranded on a small island with nothing but a few palm trees, some wood, an anvil and a dungeon entrance.
Your probably should not enter the dungeon without preparation.
Every time you discover a new dungeon level it keeps getting bigger, but you will quickly find useful materials for making better weapons.
How deep can you go?
Controls:
WASD - Movement
Mouse - Camera
Left Mouse Button / Space - Attack
TAB - Change weapon
C - Crafting at the anvil
E - Open Chest
Windows / Linux / Mac
https://www.dropbox.com/sh/i4fvf5y455nl3rd/AAAaqBuW6rlo_3KcX8DRqCL9a?dl=0
Usefull advices:
Your PC needs to support Java 8 and OpenGL 3.3.
We noticed that the game won't start on some machines running Mac OS X. If you are affected by this issue, try to launch the game with the -Djava.awt.headless=true and -XstartOnFirstThread=true options.
If you run into any errors or crashes anyway, we would appreciate an error description and a copy of the most recent .log file from the log folder.
So thanks for playing our game, we are looking forward to your feedback.
Some more Screenshots: