Ludum Dare #38compo
Unfinished platform game

Stopped with 8 hours to spare on the compo, uploaded on Monday 'cos i wasn't gonna bother; it was going no-where. But i put a load of time into it so may as well show it!
cursor keys to move, z to jump and x to shoot... not that there's anything to shoot.
Untitled Platform Game!
Source code
developed in Intellij using LibGDX and Box2d
Krita and some paint.net for art
Tiled for maps
Sound? hah!
What i learned
Prep is key when using anything lower level than Unity, if you're going feasibly to make a platform game in 48 hours, have a base project ready to go, don't waste time on art, specially when you're as bad at art as me!



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