My first LDJAM entry(and my first gamejam in general). Made by a solo developer. Couldn't submit it in the compo due to college(missed out on a day).
Pretty excited to have you all play my game!
WHAT THE GAME IS ABOUT
* In this game you have to charge an in-game phone while playing an in-game-game(Admit it, you have faced this in your life! :yum: ).
HOW TO PLAY ## IMPORTANT
* Playing the game is pretty straight forward and self-explanatory. BUT. After starting the game, make sure that your in-game phone and your real-phone's rotations are same. For me playing it was while holding the phone facing south worked accurately. Might be different for you. Do try moving the phone around. Have placed dummy phones in the Home Menu and the Help Screen.(Download the updated links)
UPDATE
I tried to fix the controls, but some bugs always keep popping up. I will try to fix it in the weekend when I have time(no college). But, I added a compass text, to show the player if he's heading south. 0 means south, and the game works without any problem when facing south. Do let the game use your location(for compass only). Keep the value within 0 - 20 for best experience. Improved the controls a little bit. Thank you for all your feedback
* Playing the game is pretty straight forward and self-explanatory. BUT. After starting the game, make sure that your in-game phone and your real-phone's rotations are same. For me playing it was while holding the phone facing south worked accurately. Might be different for you. Do try moving the phone around. Have placed dummy phones in the Home Menu and the Help Screen.(Download the updated links)
Cool meta game concept, but execution is not at par. Looks like you have not tested it enough. The game is janky(as if it was controlled by accelerometer) even though my phone has a gyroscope. If it were not for the irritating shaky controls, it would have been a great game :slight_frown:
@freedom-is-slavery. It uses gyroscope. The in-game uses accelerometer. Do read the ## IMPORTANT part! :) You need to find the best orientation(works best when facing south on my phone). Yes, I would admit that the execution is not at par. Thank you for your feedback :)
@jay-valencia Thank you very much for your feedback. :) Admit that I could've worked more on this, but college :( Thank you for playing and your words of encouragement. Would polish this game more and more.
Nice work with the theme - I'd bounced the phone-battery concept around when it was announced but couldn't come up with an idea I liked. This is novel and just meta-enough to grab interest.
@vehem Thank you so much for your beautiful words! I got this idea from my broken charger haha, and to charge I have to hold it and bend it and twist it to make it work. :sweat_smile: Thank you, again. Really means a lot. Keeps me going.
Love meta game ! Sadly it's really too hard to play x) I don't know if it's my callibration or anything but i can't play properly the inside phone is really to hard to control on my phone !
Love the idea anyway, nice theme interpretation, it's metaaaaa !
@quemagalletas Thank you for the link. Have been looking to address the issue for a long time. I understand that asking the players to find the best orientation is quite rude and inconvinient. Will implement this in the game. Thank you.
@pauljs Do check the # IMPORTANT section! :) The game is calibrated to the world space. Therefore, you need to find the best calibration for your in-game-phone. For me, holding the phone facing south works best, and smooth
I managed to play using the south-facing tip. The concept is great but it seems that the controls are too sensitive and I find it really hard to plug the phone to the charger. Except from that, the graphics are really great and the music is nice too. Maybe try to put a little delay before the game really starts (3-5 seconds) to let the player understand how the phone reacts.
First of all: PHONE WITHIN A PHONE! PHONECEPTION!!!!! Okay but more serious comment below Overall game impression: Another phone game :D I got an android lucky me. After playing this game I have to admit, this is possibly one of the most innovating game designs and ideas I've seen this time. This is soooo squeal COOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOL! THIS IS SO FREAKING COOL! My god! this is so creative and coooooooooll! It was really fun to play a phone game on a phone that is actually a phone game itself O_O' It was really unique and super fun honestly. Very creative and cool. Good job!!
p.s. thanks a lot for playing my game and checking it out. Cheers
@jin47 point noted :) Will lower the sensitivity. Thank you for playing and for the valuable feedback. Won't be able to incorporate the delay right now(college :( ), but I will in the final version(if any).
It's a really unique concept. And within the time constraints, the result you have produced with an idea like this is good enough. The visuals are fine too. 😀👍
I love jamming on Android. A+ for meta-gaming and a silly idea. The game is a little tough due to the jank with the charger, but this is a game jam. This is the best themed game I've played so far.
@pbg do check out the ## IMPORTANT part. There are a few problems, yes. But if you follow the guide, it will become easier somewhat. Thank you though, for your kind words. :)
Suggestion: You should have gone with touch controls for the inner game. Maybe post a post-LD version with smoother controls. That would make it really awesome
It took we a while to get working, but it wasn't a waste of time. It is fun, unique and hard as hell. Game within a game concept worked out well, and it's probably the closest literal theme interpretation possible. I'd say your phone needs a new battery, but they're unchangeable these days.
It's unfortunate that it's a jam entry, but I understand your situation; myself, I couldn't do LD in April because dorm.
@starlight-glimmer-is-best-poney Firstly let me thank you for your patience. Really means a lot. I understand that asking the player to calibrate is rude and not okay. I'll fix this as soon as I can.
Anyhow. Thank you very much for the honest and beautiful review. I appreciate this honestly.
I'm really glad that I took part in LDJAM.
Haha, I'll change the battery when I release the Pro version ;)
@pedro-miranda yes I would tweak it. Now I have to do some college work therefore can't work on it. :( I really want to fix it, trust me. But thank you for your kind words and advice. Would keep it in mind. :)
This game looks so cool! I tried like heck, but I couldn't get it to calibrate on my Galaxy S5! >:( Loved the music!:D Wish I could play. Looks like fun to balance the battery and dodging the obstacles!
Nice idea, wish I had this idea. The only thing is that getting it synced with the in game phone was a little hard. You might try adding a reset gyro button on the main menu. Something with the rotation is a bit off you might try tweaking how much rotation is for how much real life rotation. I don't really know why, my guess is `transform.rotation = new Quaternion(Input.gyro.attitude.x,Input.gyro.attitude.y,Input.gyro.attitude.z,0);` should be something like `transform.rotation = Input.gyro.attitude;`. Also to make a reset button on the main menu I would make the code something like this `transform.rotation = Quaternion. Euler(Input.gyro.attitude. eulerAngles.x - Startx,Input.gyro.attitude. eulerAngles.y - Starty,Input.gyro.attitude. eulerAngles.z - Startz);` This should also make it so that you don't have to face south.
Edit: Code has not been tested. If you would like I would be happy to try and get it working better then make a pr on github for a post jam version.
@parkermc thanks for the suggestion. I'll try to incorporate your code when I get back home. Are you on git?(Obviously, yes.:P) I'd like to connect with you :) Thank you again. :D
The idea is amazing and the music is pretty nice too. The rotating feels a bit odd but after improving it as @parkermc said it will make a pretty good app in the mobile stores I think. Keep up the good work! :smiley:
@daydreamerstudios thank you. Yes I'll fix my code asap. I really appreciate how you all are helping me through this. :) Really means a lot. I love this community.
@parkermc I tried your solution also added a few tweaks of my own. The rotations are working properly for either north/south(both your solution & w/ my tweaks). The rotations are getting flipped when pointing somewhere else. E.g.- x axis is becoming y and vice versa.
Interesting idea, the game is quite interesting, I enjoyed it. But the music is really bothersome. Keep working on this project, you do really good job!
Controlling two different things works much better as their own separate input systems. Maybe have a left and right cursor on the UI so you can use that to dodge stuff instead. Otherwise this is a really fun idea and I think you should push forward with it to make a cool little free game for the market place. Just refine the controls a bit and make some better music and your on the right path ;)
It was a very interesting game to play. I think it has a lot of potential and you should keep working on it after LD. Maybe adding touch controls The music is not that annoying and you can always turning off.
Working on the gyroscopic controls. There seems to be a problem w/ the orientation. E.g.- the axes are getting flipped(I made some changes to the code to make it reset to the current orientation, will update it after some edits - still buggy controls. :( )
Trying to figure out the problem whenever I am getting some time.
Hey everyone, I added a text that shows the compass orientation. 0 means south, so the user won't have to manually search for the best direction. Tried to fix the controls, also follow what @parkermc and others said, but bugs keep popping up.
For the time being, I implemented this, and changed some controls related stuff. Hope this makes the experience easier. I will try and come up with a fix during the weekend.
What a cool game, very nice to see such a good game made by 1 person, very impressive, I loved the graphs Different from what people said I did not think the song is bad, it a cool song, we have to consider that is a one man job, and it already pretty tough make a game by your own, you should be proud of your game, a cool game that's for sure. Congratulations !
Hey! Just tried to play your game, unfortunately mine and @vasco-rodrigues smartphones don't have gyroscope. The concept does seem interesting and out of the box. Also, the screen was cut on my smartphone, I couldn't read the whole text on the menu. I loved the fact that you included in-game controls for pausing and restarting, that's really cool :)
Great polished game, good use of the theme and innovative. The use of the gyro is ambitious and quite original. Nice work, quite refreshing to see an entry like yours. Thank you :)
Comments56
Yes, I would admit that the execution is not at par. Thank you for your feedback :)
Admit that I could've worked more on this, but college :(
Thank you for playing and your words of encouragement. Would polish this game more and more.
I got this idea from my broken charger haha, and to charge I have to hold it and bend it and twist it to make it work. :sweat_smile:
Thank you, again. Really means a lot. Keeps me going.
Maybe this can help you: https://stackoverflow.com/questions/38691228/unity-gyroscope-reset-camera-positionlike-oculus-recenter-camera
Love the idea anyway, nice theme interpretation, it's metaaaaa !
Good job!
Okay but more serious comment below
Overall game impression: Another phone game :D I got an android lucky me. After playing this game I have to admit, this is possibly one of the most innovating game designs and ideas I've seen this time. This is soooo squeal COOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOL! THIS IS SO FREAKING COOL! My god! this is so creative and coooooooooll! It was really fun to play a phone game on a phone that is actually a phone game itself O_O' It was really unique and super fun honestly. Very creative and cool. Good job!!
p.s. thanks a lot for playing my game and checking it out. Cheers
Thank you for your suggestions! I will keep your advice in mind and incorporate it in my game. Thank you very much. :D
It's unfortunate that it's a jam entry, but I understand your situation; myself, I couldn't do LD in April because dorm.
Anyhow. Thank you very much for the honest and beautiful review. I appreciate this honestly.
I'm really glad that I took part in LDJAM.
Haha, I'll change the battery when I release the Pro version ;)
But thank you for your kind words and advice. Would keep it in mind. :)
Loved the music!:D Wish I could play. Looks like fun to balance the battery and dodging the obstacles!
Anyway thank you. Do try and play if you could.
Euler(Input.gyro.attitude.
eulerAngles.x - Startx,Input.gyro.attitude.
eulerAngles.y - Starty,Input.gyro.attitude.
eulerAngles.z - Startz);`
This should also make it so that you don't have to face south.
Edit: Code has not been tested. If you would like I would be happy to try and get it working better then make a pr on github for a post jam version.
Thank you again. :D
I'd love your help. :D
Good work man!
The music is not that annoying and you can always turning off.
Good work!
Working on the gyroscopic controls. There seems to be a problem w/ the orientation. E.g.- the axes are getting flipped(I made some changes to the code to make it reset to the current orientation, will update it after some edits - still buggy controls. :( )
Trying to figure out the problem whenever I am getting some time.
For the time being, I implemented this, and changed some controls related stuff. Hope this makes the experience easier. I will try and come up with a fix during the weekend.
Thank you all for your feedback and support :)
Please play, rate and comment our game aswell:
https://ldjam.com/events/ludum-dare/39/disaster-on-nebula-one
Haha sorry for doing that :P
YESSS. I WILL PLAY YOUR GAME NOW!!