
Bolt World
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
SPACE TO ATTACK ROLL
A game created for LD39.
The concept is similar to agar.io but with a few twists and slightly simplified. In order to not run out of power you must eat other power cells to fill up your battery and keep growing for as long as you can manage. Beware there will be other bigger power cells trying to eat you as well so you must be careful to not come close to those bigger than you.
CONTROLS:
- mouse to control direction- spacebar to attackroll
- M to toggle audio mute
The green arrow points towards the closest enemy that is atleast 20% smaller than you and the red arrow points towards the closest enemy that is atleast 25% bigger than you.
The objective is to gain as much mass as possible without running out of power. Compete with other players and try to top the leaderboard!
TOOLS USED:
- Unity3d- Gimp
- Audacity
- Garage Band
- BFXR
I wasn't feeling too well this Ludum Dare and had a fever the day before it started so I'm happy I managed to complete the game despite this. Leave a comment to say what you think and what could be improved and I will do the same!
Timelapse: https://youtu.be/O8xq1Isejz4
Changed in 1.0.1:
- Fixed typo in code so enemy roll animation displays properly- Enemy balls shouldn't spawn on other balls as frequently
- No longer pointing towards nearest enemy that is less than 10% as big as you