
CoolCoalGame
This game is from ldjam.com, which is currently unavailable.
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I approached the theme by making a VERY simple power plant tycoon where you need to cover demand all the time.
Instructions
1. Drag coal by left-clicking anywhere in the coal cart into the generators.2. You can buy coal underneath the cart. Left click over the "0" on the bottom left and use it as an input field(It's counter intuitive I know...)
3. The more coal you buy the cheaper it is but the longer it will take to arrive.
4. All the energy gets dumped into the battery and from there you'll feed the demand. You can buy extra battery storage space by clicking on the button underneath it.
5. You can only have 8 generators. You can buy them in the bottom center for 50€.
6. Important, the number on the bottom right is the money you have.
__Last as much as you can!__
(There is no time counter to know how long you lasted. This is for one sole reason... I suck!)
Description
This is my second Ludum Dare. I thought I'd get way more time to learn and practice between events but due to work this didn't happen. It's always gratifying to finish a game, even if it's a piece of shit. In this case, lets face it, a HUMONGOUS piece of crap. I was definitely rusty both on unity and c# for this challenge. It took me a long time to get comfortable with the whole thing. After the first 6h it was clear to me that the game ideas was not good, and I was having to much trouble executing it. In summary, you are watching the remains of the battlefield between me and Unity's UI system...and I was massacred. I did learn a bunch so I won't hide in the basement to cry ;)
PS: The € thing instead of $ is intended.
__Some Notes for the future:__
- I spent a lot of time reading the Unity Scripting API, UnityAnswers forum and StackOverflow to refresh a lot of things I already know. Next time do a 1 day intensive warm-up the week before or less intense during the whole week.
Tools
- Unity 5.6- Audacity (for Sound)
- Lunapic (for Graphics)
- Bosca Ceoil (For the music)
Links
- Source Code
- Win32
- MacOS
- Web
48hours + Noob = Bugs
I probably won't fix anything since I didn't like the idea or execution. This is just an acknowledgement of bugs and things lacking.
- No timer to know how long you last.
- No main menu.
- No pause button.
- Better screen adjustment to resize stuff according with screen.
- Maybe keep a record of highscores?
- Total lack of animations(It's horrible in general but it could've used some anyway)