Explore the vast, barren spacelands (which, oddly enough, seem to be full of structures and hostile lifeforms, and are thus very non-barren) as you race against the clock to collect the trophy at the end of the level as fast as possible! Collect triangular power refills to re-energize your systems (green for movement, orange for thrusters, blue for ammo). Yellow collectibles will make the nearest yellow wall disappear. Square off against enemies with your shooter - if they catch you, it's game over!
Controls:
* A/D or Left/Right - Move * Space - Activate Vertical Thrusters * Semicolon or Left Click - Shoot
Tools Used:
* Unity Game Engine (2D) * Adobe Photoshop
_Hacked together by SigmanZero in 15 hours for Ludum Dare 39_
As said before pretty hard. But fun to play i like the idea of the different power bars for different systems that you can refill. It felt a bit hard to control though. And no sound or music is a minus.
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