
Energy Collector
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
Objective
In this game the main objective is to run an energy business, you have to set up the solar panels, charging stations and the portal for the customers to come throughTools Used
- Unity 2017.0f3- Visual Studio Community 2017
- Aseprite
- Paint.net
Controls
You can zoom with the scroll wheel and move the camera with WASD or arrow keysLeft click to select a building on the ui, then right click to place it. Left click on a building to see it's stats, the portals can also be upgraded. Solar panels must be near the sun, harvestors must then be near the solar panels to connect them to the main grid. Charging stations take energy from the main grid, but they can be placed anywhere. Ships come through the portals and have a chance that they'll need fuel, so they'll find the nearest charging station to go to that is available, once it has found one that charging station is in use so no other ship can go to it until the ship has charged. Ships can clip through walls because the future is magical and beyond collisions... ... .. . .
Upgrades
A lot of people have been commenting about upgrades, due to a lack of time I was only able to implement one upgrade on the portal, so don't worry about them not working :slight_smile: