Every Light Goes Out

Every Light Goes Out

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.69
fun: 3.13
innovation: 4.63
theme: 3.92
graphics: 3.81
audio: 3.02
mood: 3.83
In Every Light Goes Out you take the role of a young miner who got lost in an ancient cave, your battery is almost empty and you're not alone.
You better dose your light carefully if you want to ever come out of it.

In this game we tried to implement an innovative input method: to activate your in-game light, you have to use a light source in real life.

Aim a flashlight to your webcam or put a lighter close to it to enable your character light.

It works better in really dark environments. *(even so, if you wear a white shirt it might catch a glimpse of the reflection of your monitor backlighting as if it was a light source)*

We added a short calibration step but it still doesn't work well in bright environments.

CONTROLS:
- Movement → WASD
- Light → Point a flashlight towards the webcam
- Flash → Spacebar (it only works while you use your flashlight)

We promise the game doesn't record anything, it uses the webcam just to understand the light level, you can check the code in the "WebcamController" class

Unfortunately we had to cut down a lot of features and we left a lot of uncut edges. We also wanted to make more than one level but, you know, time constraints.

Anyways, we hope you'll like our game, and if you wish, send us money and we'll make more :D

EDIT:

Since many of you couldn't play the game because of the webcam requirement this is a version that allows you to enable the light by pressing "P" (Other than that it's identical to the original version so if you have a webcam it will try to use it).

https://drive.google.com/open?id=0B3xh7E67rRlJWUoyOWl4a0JKU1U

Please use the original version if you have a webcam since the game was designed around that.
Found a bug?
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