Hungry Harry's Climb

Hungry Harry's Climb

This game is from ldjam.com, which is currently unavailable.
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overall: 3.95
fun: 3.81
innovation: 3.20
theme: 3.46
graphics: 3.96
audio: 3.35
humor: 2.77
mood: 3.48
Poor Harry! He was taking a nap when the ice broke from under him! Help him climb out of the caves, and make sure he gets enough mushrooms to eat before he starves!

The caves here are randomly generated, so the game is different every time you play!

To play:
Arrow keys - move
Z - jump
Down - dig a hole
Up - climb most surfaces

I can't believe I finished this in time. It is pretty bare bones, but I am happy with it. I wish I had the time to add in enemies, but there you go.

Congrats to everyone who finished LD39!

-PBG

--PROTIP 1: EAT TONS OF MUSHROOMS! Seriously, hoard them, especially on level 1. Harry will get jump and speed bonuses for filling his blue bar, and these make later levels much easier.

--PROTIP 2: If you get a really hard level 1... just start over! The game is procedurally generated, and there is a wide swing in difficulty.

-edit 1: Thanks to @benjamin for this suggestion. To try and point out that you CAN in fact beat a level, I added a blinking arrow when you get near the exit. I also gave Harry some stuff to say so that it is clear that this is a game and not just an engine demo.

Lastly, I am trying to address the difficulty. I altered the RNG so that more mushrooms will appear on tough maps. Also, I added a super jump for when you need to jump far - this uses up food though.

--edit 2: After reading the official rules for Ludum Dare, I removed the super-jump that I just added. My level generator was generating jups that were too far to make without any powerups, so i thought it would be clever to have a super-jump to make them. However, this is too much of a new feature, so i removed it. I DID fix my generator, so that jumps that look too far should now have a ladder - this was originally intended but the ladder did not actually extend farther than the hole it was coming from, making the jump impossible. I kept some of the text in, since this clarifies that the game CAN be beaten.
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