
lit
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
Find the green light before running out of power.
*An endless maze-walking game with procedurally generated levels.*
Play in browser (WebGL) or use download links below to get Windows or macOS build.
*This is the latest (post-LD) version of the game. If you are interested in the older version(s) developed during LD, please download v1.0 or v1.1.*
Controls: WSAD or arrow keys
Tips:
- The green light is at the top.
- Return to the beginning to recharge if needed.
Scoring - not yet implemented, but you can take note of following things:
- What time did it take to reach level 20?
- Maximum level finished without running out of energy?
---
> This game is simply aMAZEing!
*-- Hopefully Someone*
---
Changelog:
v1.0 (as submitted during Compo submission hour, can be downloaded at Itch.io page if you are interested...)
- initial version
- only WebGL build
- known bug: light glitches
v1.1 (post-compo bugfix and porting)
- built for Windows and macOS
- fixed graphics glitches when there are more then 2 lights in reach
---
TODOs/things you can look forward to some time in the future, maybe:
- sound + music!
- proper end screen and scoring
- online leaderboard (maybe)
- support for mobile devices (using accelerometer)
- maybe availability on AppStore? Google Play?
*An endless maze-walking game with procedurally generated levels.*
Play in browser (WebGL) or use download links below to get Windows or macOS build.
*This is the latest (post-LD) version of the game. If you are interested in the older version(s) developed during LD, please download v1.0 or v1.1.*
Controls: WSAD or arrow keys
Tips:
- The green light is at the top.
- Return to the beginning to recharge if needed.
Scoring - not yet implemented, but you can take note of following things:
- What time did it take to reach level 20?
- Maximum level finished without running out of energy?
---
> This game is simply aMAZEing!
*-- Hopefully Someone*
---
Changelog:
v1.0 (as submitted during Compo submission hour, can be downloaded at Itch.io page if you are interested...)
- initial version
- only WebGL build
- known bug: light glitches
v1.1 (post-compo bugfix and porting)
- built for Windows and macOS
- fixed graphics glitches when there are more then 2 lights in reach
---
TODOs/things you can look forward to some time in the future, maybe:
- sound + music!
- proper end screen and scoring
- online leaderboard (maybe)
- support for mobile devices (using accelerometer)
- maybe availability on AppStore? Google Play?