Lost Cluster

Lost Cluster

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 2.83
fun: 2.28
innovation: 2.44
theme: 3.22
graphics: 3.00
audio: 3.61
mood: 3.61
You're lost in a large, ever-changing field of asteroids. Your ship's scanners grow weaker as you run out of power. Your only hope of survival is to find and collect batteries scattered around the field to briefly restore power to your ship, only to gain a little time to search for more power.

The intention of this game is to break away from traditional ideals of trying to excite and keep the player engaged. Instead, I'm trying to bring the player down to a more relaxed state by focusing on the mood and keeping game play simple enough and avoid distractions like enemies and multiple objectives that would only serve to distract from that mood. That being said, I have no expectation of players to play more than once or twice and one play session can be roughly 1-5 minutes.

Links

* Browser: https://raymoclaus.itch.io/lost-cluster
Some visual effects have been toned down for browser optimisation.
* Browser2: http://www.newgrounds.com/portal/view/697212
Included this link later. It's still under judgement here so you might not have access to it yet unless you're already a Newgrounds user.
* Source: https://github.com/Raymoclaus/ld39
Source includes a Windows executable build in case the browser version runs slowly.
Found a bug?
Tell us on Discord