
Meltdown
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
A short button mashing game - can you button-mash your way to safety?
This game was made for Ludum Dare #39 with the theme 'running out of power'. The game is pretty straight forward to play, every level there is a set of rooms each with a button. Press the buttons in the rooms that are lit up to pass the level. You start with 30 seconds on the clock, with 15 seconds added for each successful level. The patterns for the buttons are random on each play through. This was our first Ludum Dare & first ever publicly released game - we hope you enjoy it!
Win Conditions:
First Level - 6 successful button activations across 3 rooms.
Second Level - 8 successful button activations across 4 rooms.
Final Level - 10 successful button activations across 4 rooms.
If you are going to vote for us in the audio category, please consider that the only bit of audio that we did not create ourselves during the jam was the music track which was found on the asset store. A link to the asset store page can be found in the game menu.
Tools Used
- Unity
- Photoshop
- GIMP 2
- Maya
- Audacity
- Google Pixel Voice Recorder
04/08/2017 - An update has been released for the game on itch.io which fixes some bugs and implements some improvements. The Google drive version will remain the same though because that shows what we were able to get done in the 72 hour deadline and that's what peoples votes should be based on. If you are not voting please download and play version 1.1 from itch.io for the best experience.
This game was made for Ludum Dare #39 with the theme 'running out of power'. The game is pretty straight forward to play, every level there is a set of rooms each with a button. Press the buttons in the rooms that are lit up to pass the level. You start with 30 seconds on the clock, with 15 seconds added for each successful level. The patterns for the buttons are random on each play through. This was our first Ludum Dare & first ever publicly released game - we hope you enjoy it!
Win Conditions:
First Level - 6 successful button activations across 3 rooms.
Second Level - 8 successful button activations across 4 rooms.
Final Level - 10 successful button activations across 4 rooms.
If you are going to vote for us in the audio category, please consider that the only bit of audio that we did not create ourselves during the jam was the music track which was found on the asset store. A link to the asset store page can be found in the game menu.
Tools Used
- Unity
- Photoshop
- GIMP 2
- Maya
- Audacity
- Google Pixel Voice Recorder
04/08/2017 - An update has been released for the game on itch.io which fixes some bugs and implements some improvements. The Google drive version will remain the same though because that shows what we were able to get done in the 72 hour deadline and that's what peoples votes should be based on. If you are not voting please download and play version 1.1 from itch.io for the best experience.