My Dream

co-authored: @picapica
Overall★★★★★★★★★★3.08
Fun★★★★★★★★★★2.40
Innovation★★★★★★★★★★3.58
Theme★★★★★★★★★★3.22
Humor★★★★★★★★★★2.43
Mood★★★★★★★★★★3.88
With the little time I had for this Ludum, I still couldn't stand the thought of missing out. So rationally I decided to write this little twine story with the help of @picapica.

I hope you enjoy.
It is short and it is my first attempt at twine.

If you leave a comment, we promise to do our best to play your game back

screenshot
Tags: #twine
Tools: Twine

Comments31

simonhutchinson
simonhutchinson1 Aug 2017, 00:48
Not sure if this is running. I just get a black screen on itch.io.
roguenoodle
roguenoodle2 Aug 2017, 12:40
Very interesting story and the sometimes disjointed pacing was very effective. Glad you joined in, even if you didn't have much time :)
simonhutchinson
simonhutchinson2 Aug 2017, 21:47
I got it working (likely some privacy settings, I tried on a different machine). Nice work. I'm interested in the expressive possibilities of Twine, but I'm never sure what to do when faced with the vast possibilities of text. Great little adventure.
TheFunAttic
TheFunAttic3 Aug 2017, 20:58
Hey !

Your game might be simple but it managed to mess my brain up just fine ! ;)

Interesting story. It's quite hard to decipher what's really happening. Like you're trying to picture it in your head but then it doesn't add up with the next sentence you get.

Overall very interesting idea !

Feel free to check our game out : https://ldjam.com/events/ludum-dare/39/berzerk-hunt
TheFlyingKeyboard
TheFlyingKeyboard4 Aug 2017, 00:42
Fun and unique idea(have not seen any text based adventure game on LD39 so far), the story is great.
claramakesamess4 Aug 2017, 16:29
Interesting game! I played through twice. I wonder what parts of the story I missed. I like the eeriness and story.
Surovyi
Surovyi4 Aug 2017, 16:35
Wow, I like the story. Actually it is an interesting idea. Didn't found it's hard to to understand the plot. It's a dream. Good job. :hand_splayed:
Michael Feldman4 Aug 2017, 16:45
Quite an interesting narrative piece. I like how you told the story in chunks, like the words were actually coming out of a person, not a machine. The battery icon is clear and makes sense. The story is interesting and really pulls you in, which is of course essential in a game like this. Nice job.
Death_Is_Cold
Death_Is_Cold4 Aug 2017, 16:48
I like it! The inevitability of acceptance is a nice punchline. Good job.
Rocketship
Rocketship4 Aug 2017, 16:51
Wow, very innovative storytelling, I like the fact that there is text popping up between the text that's already on the screen, words changing when you click them, makes the story very dynamic and more interesting than just the story on itself.

I felt that the story became a little bit disjointed in some places, not sure if that was the point, I can see it working well with a little bit absurd storytelling but it was a bit hard to find the core of the story.

Some minimalistic background music could have worked excellently here, but the storytelling had a lot of strength even without audio.
EShudra4 Aug 2017, 16:52
Actually there is no any gameplay, only story. It would nice if you have add some illustrations.
Thirrash4 Aug 2017, 16:56
The game certainly can be confusing but it is to be expected. My brain seems not to be working too well today and trying to imagine the situation wasn't that easy but it doesn't change the fact that the game is completely different from rest of LD39's games and the concept is unique among them. Great job, you've just made me do something more than just click "Fire" button and kill another enemy ;)

Please check my team's game in free time (even though our concepts are totally different):
https://ldjam.com/events/ludum-dare/39/ultimate-fusion
zenmumbler
zenmumbler4 Aug 2017, 19:30
Interesting interactive fiction. It felt like reading a living poem and fit well with the theme. Nice.
Prabhjot4 Aug 2017, 19:49
this makes me feel super dumb, i just couldn't get into it. i think if i was a little smarter this games would be much more fun for me. overall really good.
madalaski
madalaski4 Aug 2017, 19:56
Aw man, what a neat way of doing a text adventure. Games, as an art form, tend to contain lots of different mediums within themselves (music, cinematography, etc) but you so rarely get to see poetry put into a game, let alone it be the core concept. A strong entry with a lot of choice and content for just 48 hours! Keep up the good work. :)
RedNW4 Aug 2017, 19:58
This was certainly an interesting game, and a nice change in pace from most of the other Ludum Dare games I've marked so far.

It wasn't entirely clear exactly what to do initially, but I think I got the hang of it.

I'm not sure whether I liked that you had to play multiple times to build up a picture of the whole story, but it was interesting.
ondrej.paska
ondrej.paska4 Aug 2017, 20:05
Dark and moody! Interactive poetry is the genre? I liked it! More deep games pls!
EGN5 Aug 2017, 16:05
nice work!!!
CG_Fred
CG_Fred5 Aug 2017, 22:14
Well it's a different kind of game, liked the mood of the game but I'm not sure I'm into the poetry stuff. Good job though with the game.
randomphantom
randomphantom6 Aug 2017, 12:11
Interesting story, sure sounds like my life although I try to keep a power bank with me. But seriously this was refreshing to "play" after playing through other LD entries, and its the second twine entry I've seen. Short and sweet!
Peter Sheehan6 Aug 2017, 17:30
Pretty interesting story, and a nice little interactive experience. Wasn't really fun, but the text carried the experience for me. However, I thought the battery mechanic was kind of incomprehensible, and I could never finish the story because the battery would run out on me.
Franklins Ghost
Franklins Ghost7 Aug 2017, 04:34
Always enjoy seeing what you come up with and like how each of your entries feels unique from the ones before. The writing in this was really nicely done and the surreal aspect of it was great at setting the mood. Liked that atmosphere of the public bus ride where everyone is so involved with their own phones and you see the same people but have no connections. Was well conveyed. The battery graphic at the top was also nicely done in twine. Always wanted to try twine and this just makes me want to try it even more.
BrazMogu
BrazMogu7 Aug 2017, 15:41
Dang, that was heavy. And an accomplishment in extending beyond the basics of the engine. Really honed the craft that, indeed.

I... honestly didn't get it much, playing through it feels like a draining experience(that must be the point, I suppose), but it's a feat and it's moody as heck.

Very well done.
Rocketship
Rocketship9 Aug 2017, 06:24
The site says game's not found, I'll check back later :)
SecondDimension
SecondDimension12 Aug 2017, 13:13
I like it when Twine games can impart an atmosphere like this, it felt a little oppressive and the confusing (which was perhaps the idea?).

I sometimes felt like I was skipping large parts of it, as it wasn't clear if a word would change or take me to somewhere else. I suspect this was partially done on purpose, but I guess the downside is I felt like I was missing out on the story, maybe it was designed for multiple playthroughs?
RockhopperGames
RockhopperGames21 Aug 2017, 14:07
Nice work with this Twine game! (though I'm reminded I never did that postmortem I said I was going to >_

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