Nyctophobia

Nyctophobia

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.26
fun: 3.04
innovation: 3.39
theme: 3.91
graphics: 3.22
audio: 3.96
humor: 1.94
mood: 4.30

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(Windows only :disappointed:)

As I was short on time this event, I decided to make a small, less ambitious game. Try to make your way through the maze to find the light at the end. Don't let the darkness steal your light.

Built in GameMaker Studio, about 18 hours of work, 2 hours of trying to get shadows working and 2 hours trying to get it working in HTML5. Neither currently working. Bleh.

Info

All assets (heh, assets, aka maybe 4 sprites, two sound effects and a piece of music that's maybe 40 seconds long) created by me from scratch.
Tools used: GameMaker Studio, Reaper, Audacity, Photoshop
Controls: WASD, Space to activate light sources at a cost of your own light
Tips: Memorisation is the key. It is technically possible, but you need a nearly perfect run to do so, and you need to work out where you're going. This will take many attempts. Alternatively, give in. Stay in the darkness. It's where you belong anyway. The longer you take, the less light you will have left, and the faster the darkness will catch you.

Controls

WASD - Move
Space - Activate light source (costs some of your own light)

Images



In case you need it again, download the game and source code (if you like pain) from itch.io
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